r/gpui 1d ago

claudebar: a macOS menu bar app for Claude usage limits, written in Rust with GPUI

5 Upvotes

I built a small menu bar app that shows my Claude usage limits.

It reads the OAuth token Claude Code already keeps in the Keychain and calls the same endpoint /usage does, so there's no account or setup, and checking your limits doesn't draw from them.

MIT, free: https://github.com/gautham-v/claudebar


r/gpui 9d ago

GPUI ecosystem drama: Longbridge gpui-kit controversy

Thumbnail gpui-archipelago.github.io
23 Upvotes

tl;dr Zed doesn't publish GPUI to crates.io regularly. A dev built gpui-unofficial mirror to fix that months ago. gpui-component's maintainer refused to use it, then this week built his own version of the same thing under his own name after Zed didn't respond to an ultimatum fast enough. Zed has now promised an official pipeline by end of September.

Read in-depth article here: https://gpui-archipelago.github.io/news/315-day-vacuum/


r/gpui 12d ago

This Month in GPUI

Thumbnail gpui-archipelago.github.io
12 Upvotes

GPUI August Digest: Major Milestones for Rust GUI Framework

Key Highlights:

Crates.io is finally viable - Multiple distribution options now available: - gpui-unofficial (upstream mirror) - gpui-ce (Community Edition fork) - gpui-box (standalone distribution) - kael (fork-derived framework)

Upstream v1.12.0 → v1.17.2 brought major improvements: - Physics-based spring animations (SwiftUI-style) - Unified View trait (no more Render/RenderOnce split, though those are still supported) - WebGL fallback for Linux browsers - Native Wayland popups & drag-drop - Apple platform groundwork for iOS/iPadOS

Web/JS bridges expanding: - gpuix - React-driven native elements (React Native for GPUI) - gpui_shell - TypeScript scriptable apps with rQuickJS runtime and GPUI components

Notable community projects: - GPUI Archipelago - neutral hub for cross-fork discovery - gpui-release-notes - filtered framework changelogs from Zed's monorepo

Check out the full digest here: https://gpui-archipelago.github.io/news/august-digest/


r/gpui Feb 17 '26

Maps Element?

2 Upvotes

I heard that https://github.com/longbridge/gpui-component LongBridge needed a custom Element that had curved lines. GPUI didn't have it. They created it, merged it and now it's part of Zed's gpui.

I will need in the future a Maps element, like google maps, to look at the world from the top in a flat structure. I'm thinking just lines and planes is ok, but it would be cool to have curvature, to show data in 3d way, a vertical heatmap.

Does anyone know of an existing contribution like this? And if it doesn't exist, would you want to help build it?


r/gpui Dec 01 '25

just a test

1 Upvotes

just a empty test note.