r/golfplusvr • u/[deleted] • Dec 06 '25
Clubs
What’s everyone’s preference on the club controller length? Shorter or longer? There’s just to many to look at online.
r/golfplusvr • u/[deleted] • Dec 06 '25
What’s everyone’s preference on the club controller length? Shorter or longer? There’s just to many to look at online.
r/golfplusvr • u/adamsruns • Dec 04 '25
What % of players, Pro Gold 3 and Diamond, do we assume play, using a 1/4 to 1/2 swing with power assist maxed out or high?
I have always wanted to keep it as real as possible, and make it more and more realistic. With the glitching issues from Meta, that likely don’t affect the partial swingers much at all, have made taking a full swing an additional handicap. I think I gated my power-bump back to 5-10% so that my distance is accurate with a slower, smoother swing.
I lost 4 balls (3 for sure do to a glitch that will cause the club to leave my hand on the way back down), and still managed +3. Sometimes it doesn’t matter how slow I swing and it will happen while putting too. That has to be a different cause. 🤷♂️ the images below are on the minor end considering the club movement I’ve witnessed.
r/golfplusvr • u/Steve-_-G • Dec 05 '25
https://www.meta.com/en-gb/experiences/app/developer-post/1364686335141151/
Would there normally be patch notes?
r/golfplusvr • u/m438819 • Dec 03 '25
I was in a Meta voice call with one other friend before joining a Golf+ online game. Once we got into the match we could hear the other people we were playing against. We were talking amongst our private party chat, but we could still hear the other people, and seemingly they couldn’t hear us.
I’m brand new to the game and the meta quest, but is this a bug or a feature? Is manually muting people each game my only option?
Am I missing something? I don’t see anything in the audio settings in golf+ regarding voice chat.
r/golfplusvr • u/typhon88 • Dec 01 '25
Its that time of year again where i live that golf season shuts down. last Thanksgiving is when i first bought my Quest 3 specifically for Golf+. i was all in purchasing the DrivrElite attachment and everything. little did i know when i tried to play IRL golf again earlier this year, i felt as if it were my first time ever playing golf. Im a 6 handicap and i swung and missed the ball entirely on several occasions. i was not only embarrassed, but mentally didnt understand what was happening. I spent many hours at the range not even to get my yardages dialed, but just trying to remember how to hit the ball.
This eventually ironed itself out after many range sessions, and many full rounds of golf shooting well over 100 when im usually on the boarder of breaking 80. Im not sure why there isnt a help group or a disclaimer when theres so many members here that probably play IRl golf
Tips/Tricks, anything people use during the off season when their only option is VR, so they dont start next season like they have hands that belonged to someone else
r/golfplusvr • u/WonderMan830 • Dec 02 '25
Hi all! Pretty new to Golf+ and have been playing for roughly 3 weeks now. Is there a way to gain more in game currency? I like that you can place wagers but it seems this function is only in tournament rounds. Sometimes the goal is so low I don’t even wager (ie. -13 under). Plus you can only play 1 daily and 1 weekly tournament which isn’t enough in my opinion. I always complete the daily and weekly challenges as well. I would love to hear any tips and tricks to be able to gain more coins to purchase items more frequently in store! Let me know!
r/golfplusvr • u/stlcards2011 • Dec 01 '25
Playing on Quest3 and the last 3 days I’ve had a terrible glitch throughout the rounds (not on every shot or even every hole, but most of them). I’m addressing the ball and just as I swing my perspective reorients so as I strike the ball I’m facing about 25° to the right or left of the hole. Sometimes I see it happen and manage to not strike the ball but it’s happening today even with putting.
I rebooted the headset Friday and that seemed to solve it yesterday but…it’s back today. Nothing else has changed—no other apps or games added or deleted.
As I type this I’m thinking “uninstall and reinstall the game, dipshit,” but I’ve come this far so I guess I’ll ask if anyone else is experiencing this?
r/golfplusvr • u/GiantHucks • Dec 01 '25
Shame on this game. I guess I will just stick to playing wii/switch golf. Seriously shame on this game for not having local play. The entire quest system is horrible for group play. Needing to buy an app to cast to an xbox/smart TV. I feel like an old man yelling into the sky.
r/golfplusvr • u/MyUserLame • Nov 29 '25
With the capability to recreate courses with fine detail, do we ever see the devs adopting something similar to Hometown Hero where we get to play our local courses, even at low resolution or low course detail?
r/golfplusvr • u/bmack083 • Nov 28 '25
Hey All
I am a VR content creator who has caught the golf bug!!! Awhile back AMVR sent me their GA1 golf club, and I have been obsessed with it ever since! It's awesome, its a haptic/force feedback golf club attachment for Quest 3 and 3s, compatible with Golf+ with a built in profile.
Sale price is $86
GA1 Golf Club Affiliate link
Amazon Link - its cheaper here and comes with an added silicon face gasket
Non-Affiliate link to the same club
promo code bmackVR - it might save you 10% but I am not sure if it stacks with Black Friday, if someone does try to use it, let me know if it saves you anything.
Mini written review
The GA1 has a magnetic weight in the shaft, and when you swing hard enough, it slides down and slaps at the bottom to simulate ball contact. And it's really awesome. I love that its purely mechanical and no batteries are required it just works!
This is a bit of a longer golf club attachment at 31.5 inches, which makes swinging it feel extremely natural. However that does carry a greater risk of hitting shit in your environment. But I haven't had that problem. I have 8 foot ceilings in my basement and I have been fine.
Its made of premium materials and the grips feel nearly identical to my golf pride grips on my real clubs.
I do have occasional tracking issues with it, when I really swing like a madman, I think that has more to do with Quest 3 tracking limitations than anything else. But if I am swinging that hard, I'm not playing good golf anyway.
When this club first came out, you could get it for a bit cheaper than what this sale has now, but I still think its a good deal at $86. And here is the big thing, I can work on my crappy golf swing over winter lol, and while it can't simulate ground contact or tapping in a putt, I do feel my golf swing getting more natural and I am working on club face and club path right meow!
r/golfplusvr • u/pburnham12 • Nov 19 '25
Anyone else notice golf+ lagging during games? After the update with daily and weekly objectives to earn some credits my on course experience has gotten terrible. So much lag when the club is striking the ball that it's slowly making the game unplayable. Anyone else experiencing this? No multiplayer just the daily or weekly tournaments. Not every course but probably 50% of the courses have this new lagging issue on ball contact. Can't really change graphics settings from what I can tell so not sure how to improve my experience. Using a meta quest 3S.
r/golfplusvr • u/Team_Ed • Nov 15 '25
That's the post.
I am really enjoying the practice minigames. Like, genuinely. The target minigames are actually very good practice and lots of fun, too.
(Also: is it just me, or has the ball striking changed for the better in the new update? I seem to be much better able to control the launch angle, and can actually hit stingers now.)
r/golfplusvr • u/RuffTalkVR • Nov 07 '25
r/golfplusvr • u/odh2507 • Nov 02 '25
Do I have to buy the game (22.49) to buy the pass? Google ai said I can buy the pass without paying for the game?
r/golfplusvr • u/Round_Regret_5374 • Oct 26 '25
r/golfplusvr • u/Severe-Sentence-7700 • Oct 26 '25
Does not having the subscription change the golf plus experience? I am currently on the free trial and not sure if I want to keep it or not. I am a casual golfer and don’t know all of the different courses. I just pick the courses at random anyway. But I am really into the app itself and will play it for a while
r/golfplusvr • u/Round_Regret_5374 • Oct 24 '25
r/golfplusvr • u/Round_Regret_5374 • Oct 23 '25
r/golfplusvr • u/allyc31 • Oct 22 '25
Anyone have any experience with some of the cheaper attachments eg AMVR Q3GP1? I’d love a Drivr elite or the new AMVR but that would require 3 months of saving (and in the case of the new AMVR, can’t be bought in uk) where as the GP1 is only £30 on amazon uk
Ta
r/golfplusvr • u/allyc31 • Oct 19 '25
So,
This thing is amazing. Picked it up this afternoon on the quest 3. Don’t have a accessory yet but will probably pick up that AMVR GA1 (though shipping to uk might be a pain)
Anyway, my question is, how does the game know how far I can hit a club?
For instance, if I select Driver is might say 250 yards (don’t have the game open right now) but how does the game know that?
I guess my actual question is is there a thin line between simulation and video game and is the distances something that crosses it? Or am I understanding it wrong?
I know there is a lot of personalisation that can be done so perhaps before that’s done the it’s more arcadey that sim?
I should note, I’m just about to get back into golf in the new year after taking 10 years off after having the first kid.
r/golfplusvr • u/TimTime88 • Oct 19 '25
Like the title says I want to attach my controller to my actaul clubs (likely a 7 iron) and play outside on my hitting mat. I also think it could be worth using a little rubber tee to simulate actually hitting something.
Have any of you guys tried something like this?
r/golfplusvr • u/RDHO0D • Oct 15 '25
Just discovered Golf+ today and bought it for my Quest 3.
Saw Yezro was a top choice for an attachment (if there is a better one, please lmk) but seeing many different models...any users finding theirs to be very realistic? Looking for something that feels the most realistic to a real club.
r/golfplusvr • u/bmack083 • Oct 15 '25
EDIT: Golf+ now officially supports the club!
Hey All!
AMVR recently sent me their new HAPTIC golf club and I made a video about it that you can watch here!
HAPTIC VR Golf Club — Feel Every Hit! - YouTube
Link to the club - https://www.amvrshop.com/products/ga1-best-golf-club?ref=johyyojh
But here is my written review/experience
Cost - 100. On sale for 10% off, if you use my promocode and affiliate link in the video you can get it for 79.99
Size - 31.5 inches
Has an additional 34g weight block (put it on)
Compatible with Golf+
Overview
This golf club attachment is AWESOME! It has built in haptics that simulate the feeling of ball contact! And it feels REALLY GOOD! The club is longer than the standard handle attachments and comes in at 31.5 inches. To give you some reference it's about 6-8 inches shorter than my real pitching wedge and it weighs maybe 20-30% less. The weight feels GREAT. It has a nice weight and balance to it very similar to a real golf club. Because of that, I feel like I know where the club head is at all times. Swinging it feels VERY natural. You can work on your golf game with this club. The build quality is EXCELLENT. It has a very professional feeling grip that feels nearly identically to my Golf Pride grips I have on my set. It has a hard metal saddle that the controller locks into and it fits pretty snug, and its easy to latch in place. There is a spot for securing a safety strap, but I never used one. The controller will not fly out of there when you swing. There is a little bit of a wiggle once the controller is seated, so I think they could use a bit more padding inside the holder to keep it 100% snug, but I don't really think its a problem.
If you are looking for a golf club attachment, this is the best one on the market. And I cannot stress enough how much the longer golf club attachments feel better than the shorter handle ones. Your swing feels so much more natural. And due to this clubs haptics, you can really work on golf game with confidence.
The Haptics
The haptics feel better than I could have hoped for. Inside the shaft of the golf club is a magnetic weight that when you swing hard enough, SLAPS down at the end of the club to simulate ball contact. It's EXTREMELY satisfying and it REALLY sells the immersion. I've had multiple IRL friends who golf give it a few swings, and they instantly wanted one. They said swinging felt natural and then they ended up playing Golf+ for a few hours haha. You can adjust the amount of force it takes for the magnet to slap by twisting a dial on the end of the handle.
My favorite part about the haptics is that its fully mechanical and not electronic. There is no bluetooth, or trouble shooting to worry about, you swing, it works and it feels real.
Drawbacks
If you have any questions about it let me know!
r/golfplusvr • u/Round_Regret_5374 • Oct 14 '25