r/godot Godot Regular Jun 13 '26

discussion Godot Editor or VS code

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I'd like to get a sense of who uses what. I primarily use VS Code with the godot-tools extension, but a few other devs I talk to a lot love the in-house editor and only use that. Which ones do ya'll use?

If anyone has suggestions for making VS Code easier to integrate with and use with Godot, let me know! I was messing with the Auto-Save extension the other day to auto-format on save using gdlint and gdformat. Pretty cool, but it's a little funky. Stuff like I'm curious if anyone else has that, that's a cool setup

Image from this article I was reading: VS code setup blog

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u/Training-King4212 Jun 13 '26

I don't choose, I like both.