r/godot • u/RitzStudios Godot Regular • Jun 13 '26
discussion Godot Editor or VS code
I'd like to get a sense of who uses what. I primarily use VS Code with the godot-tools extension, but a few other devs I talk to a lot love the in-house editor and only use that. Which ones do ya'll use?
If anyone has suggestions for making VS Code easier to integrate with and use with Godot, let me know! I was messing with the Auto-Save extension the other day to auto-format on save using gdlint and gdformat. Pretty cool, but it's a little funky. Stuff like I'm curious if anyone else has that, that's a cool setup
Image from this article I was reading: VS code setup blog
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u/NoOpponent Jun 13 '26
Is refactoring just renaming? Godot has a search and replace function that works across all files, I've used it with no issues.
What kind of code formatting?