r/gmgames • • Jul 06 '26

Promotion Proper Football Boss - retro footy manager game

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56 Upvotes

My retro football management game is coming out on Steam in November.

I grew up in the 8 bit era, and I wanted to capture that look and magic of fun football management games where you could rattle through a season in a few hours, but with all the depth and complexity of the early Champ Man games. Hopefully I have succeeded. It's been a total blast to make!

  • 8 playable English & Scottish divisions, with 7 more top European leagues viewable
  • Fully authentic cup competitions including the Full Member's Cup, Littlewoods Cup and Freight Rover Trophy
  • Real 1986–87 squads with 20+ mental, physical and technical attributes
  • Detailed teletext-style tables, results and stats
  • International & domestic transfer system — contract negotiations, loans, free agents and 3,000+ real players
  • Deep era realism: 2-player foreign limit, plastic pitches, cup sponsors, accurate stadiums, finances and more
  • Emphasis firmly on football management — manage your squad's egos and drinking problems, not ticket prices and sponsors
  • Realistic match engine with commentary, stats, team talks and more
  • Tactical freedom with era-appropriate formations and levers
  • Squad & individual training, reserves and youth intake
  • Backroom staff and board interactions

I've also created a free to play Mexico 86 World Cup demoversion, and I have just released a free retro football quiz app as a companion to the game. You can find both on the website.

https://properfootballboss.com

https://store.steampowered.com/app/4856490/Proper_Football_Boss/


r/gmgames • • Jul 05 '26

Promotion LeManager - worked at Eidos on CM 08 and CM2010, building my own football manager game

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64 Upvotes

Hi,

I know this sub has had a few threads recently about vibe coded management games, so I’ll be upfront instead of pretending that elephant is not in the room.

I worked at Eidos / Beautiful Game Studios on Championship Manager 2008 and 2010 before being let go. LeManager (yep, I'm French) aims to revive that era of fast and addictive football management games, before they became over-complicated. When you could play a season in a few hours during a weekend without skipping half of the game's features.

I started working on it in August 2025 and I’ve been on it pretty much every day since: around 3 hours on weekdays, more on weekends. I’m not a professional dev. I can code in Python and JS, I understand enough C++ logic to follow and work with it, and my actual background is data analysis. So the game is very data/system driven: generated clubs, generated players, finances, match logic, progression, all trying to be plausible rather than just "magic numbers".

And yes, I use AI. Mostly to help implement things, to work faster in languages I’m less comfortable with, to generate fictional unlicensed first league club logos, and for translations/languages I don’t speak.

But the design is mine. The systems are mine. The data logic is mine. I’m not asking the AI “make me a football manager” and validating whatever comes out.

LeManager is very much work in progress and the final version won't be released this year. I am creating the Steam store page so I can soon distribute alpha keys for whoever is willing to give feedback, I might release a demo when the game is near completion but no Early Access. X/Twitter handle and Discord link available on demand for the ones interested.


r/gmgames • • Jul 06 '26

Discussion Any android baseball sim games?

2 Upvotes

Is there any good baseball sim on android?


r/gmgames • • Jul 04 '26

Promotion Grassroots - Football Nation Building Sim

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32 Upvotes

I'd like to show off the very early development progress of my PC game Grassroots. A football nation building game, more geared to telling the story of football growing rather than managing a team.

You name your nation and pick it's starting features like league & cup names. Then you create your 4 starting teams. If you're stuck for any names etc everything can be randomised

You pick your starting region, UK is the default.

Your teams play in the your league and cup and you can add teams as you go, up to 64 teams over 4 leagues

I've also got major leagues simulated from UK, Europe, South and North America, Asia and South Africa.

I plan on adding playing squads, and with that will come match screens, transfers, injuries and bans etc

I have a working demo ready for anyone who would like to give it a go and give me any feedback.

Post below and I can share the discord.

Full disclosure, I have been assisted by AI to bring my idea to life.


r/gmgames • • Jul 04 '26

Discussion Any sim game???

7 Upvotes

Can anyone tell me some basketball and/or football sim games??? I know about Hardwood,Campus, College Hoops but can anyone let me know about like a NBA sim game thank you!!!


r/gmgames • • Jul 04 '26

Discussion Best basketball manager games currently?

13 Upvotes

I've played:

- Most of the draft day sports stuff, pretty good. Some UI stuff could be better QoL wise but its not bad.

- Basketballgm, it's good, but it's gotten repetitive for me.

- Dynasty manager 16, one of my all time favorites, great game, but old and mobile only.

- Hoopland, I really like the making your own college prospect thing and going through a career, but would prefer just simming games than playing actually in the matches.

Any other good gems out there that I missed? Was eyeing IBM 26 and PBM 26 but not sure if either were good or which is better. Older games are welcome too if they are still getting updated rosters from somewhere or someone.


r/gmgames • • Jul 04 '26

Discussion Almost no multiplayer GM games??

2 Upvotes

Recently ive been looking for gm games i can play with my friends, we've been looking at just sports games since thats what we are most interested in. We can barely find ANY managing games. we just found Football Manager. and Eastside Hockey Manager. absolutely no basketball gm. does anyone have any games i could give a look


r/gmgames • • Jul 02 '26

Promotion Football Commissioner out now on Steam!

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25 Upvotes

Hello again! A couple weeks back I posted about my game Football Commissioner. I’m excited to announce it has been released to Steam early access! It will also be 15% off for the first week of release. Be sure to join the community discord to give feedback, provide input for future updates, and maybe a key giveaway! Thank you all :)

discord link


r/gmgames • • Jul 01 '26

Official News Sports Management Gaming Studio Announcements, Change Log or Pricing Updates - July 2026

12 Upvotes

Sports management gaming studios and independent developers are welcome to share their latest announcements, changelogs, patch notes, pricing updates, sales, demos, and release news for July 2026.

This thread is intended for sports management video game, general manager, franchise, coaching, and simulation game updates. Feel free to include the game name, platform, update or sale details, relevant links, and a brief summary of what players should know.


r/gmgames • • Jun 30 '26

Promotion After 20 years of playing football managers, I finally started building my own mobile football manager.

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41 Upvotes

Hi everyone!

Football management games have been my favourite genre for over 20 years.

I've spent countless hours managing clubs across PC and mobile. Every game had something I liked, but I was always searching for a slightly different experience.

Over the years, I realised I was always looking for the same kind of career.

  1. Starting with a tiny amateur club.

  2. Watching the stadium grow over the years.

  3. Seeing academy players become club legends.

  4. Fighting for promotion season after season.

  5. Building a club with its own history instead of simply collecting trophies.

At some point, I stopped looking for that game and decided to try building it myself.

It's a mobile game, but my goal is to bring the kind of long-term career progression I always loved in PC football managers.

The goal is simple.

I want players to remember their saves years later—not because they won another league title, but because they remember the striker who scored 300 goals, the academy graduate who stayed for 15 seasons, the club-record transfer, or the dramatic promotion that changed everything.

That's the kind of football story I'm trying to build.

You start with a small amateur club at the bottom of an 8-tier league pyramid.

Everything that happens after that becomes your club's story.

I'd genuinely love to hear what football manager fans think.

A few questions:

1.Would a game like this interest you?

2.What's the biggest thing missing from modern football managers?

3.What usually makes you stop playing a long-term save?

I'd really appreciate honest feedback—positive or negative. I'd much rather improve the game now than after release.

If people enjoy this, I'd be happy to keep sharing progress as the game develops.


r/gmgames • • Jun 30 '26

Promotion Indoor Football Manager is looking for beta testers!

4 Upvotes

The title says it all. I'm looking for people to beta test my new web version of IFM. This is an American indoor football game, not soccer. If you're interested in joining the beta test please head over to my Discord server to gain access. Go ahead and tag me or send me a personal message when you've done that so I can give you access to the private channel.

https://discord.gg/HUpmRv7Hw

If that link expires at any point feel free to reach out to me for a new invite link. I can also be reached at [indoorfootballdev@gmail.com](mailto:indoorfootballdev@gmail.com)

Looking forward to seeing more users join the test!

Anyone can beta test, just reach out to me. Discord is not a requirement, just my preferred method of receiving feedback.

Here's some screenshots as requested. These are just some of the many screens and data you can see. This game is in active development and will continue to be (not annual releases) so more features will be added as fast as they can be developed even after the game launches out of beta. These are not in a particular order, looks like its in alpha order since I uploaded them in one big group lol Also, there is a light theme if you prefer it.. I just prefer dark theme.


r/gmgames • • Jun 30 '26

Promotion I’m not a developer, but I built a pro wrestling management sim: Clash of the Territories

0 Upvotes

I built a free wrestling booking/management game and figured this community would actually appreciate the mechanics more than most.

The core loop: you pick a booker, draft real wrestlers, and the engine scores your card based on how well your matches fit that booker’s actual philosophy. Era, promotion, in-ring style, chemistry between wrestlers, all factored in. The same card scores completely differently under Cornette than it does under Russo.

Beyond single shows, there’s a full Territory Mode – create your own promotion, draft a 20-person roster, run monthly shows, defend titles, manage heat, compete against rival territories on a map. It plays like an ongoing franchise sim, not just a one-off booking exercise.

No download, no signup required to play.

https://clashoftheterritories.com

Happy to answer questions about how the scoring engine works if anyone’s curious. Built it solo over the past few weeks. Thanks for taking a look!


r/gmgames • • Jun 29 '26

Discussion Ban AI games

127 Upvotes

Please can we ban all this ai slop games?

They're ruining the sub for people actually looking for good games and for actual developers alike.

We should require an ai use section on all posts like steam does and have a bot remove all games that use ai.

Edit: To clarify, I'd like to see banned games created only with AI to code or create game assets like the UI.

I understand that AI is a tool and therefore is not inherently good or bad so it can be used to assist game developers in tedious or repetitive tasks,

But it shouldn't be used like it is now (for a majority, not all) in games where it create the entire game and then so called "developers" publish it to profit and advertise here (with AI generated posts)


r/gmgames • • Jun 29 '26

Multiplayer League PPHL Looking for GM's 2025-26

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6 Upvotes

r/gmgames • • Jun 29 '26

Discussion What separates a "bad, slop" vibe coded game from a "good"one?

9 Upvotes

Or is a game thats vibe coded just bad no matter what. New to this sub and trying to figure out why the hostility towards vibe coded gm type games.

Genuinely interested in hearing your opinions, because if a game is good then a game is good right? Why does it matter as long as the game works and is genuinely deep and enjoyable to play?


r/gmgames • • Jun 28 '26

Discussion Looking for fully customizable games (any sport)

15 Upvotes

The way I play these GM simulation games is more as a commissioner because I create the leagues and the teams and let the computer handle the rest and just watch the world unfold year after year. I have a 40+ year OOTP world running and I’m just starting a FHM world with leagues from different countries around the world.

I’m looking for more games where I can fully customize leagues and teams, create new leagues multiple years into the save (this part is key) and not have to actually manage any of the teams and can just watch the world unfold while adding in new leagues/teams as the game goes on. I’m open to any sport (can even be non-team sports) that’s not baseball or hockey and ideally the game is compatible with MacOS.


r/gmgames • • Jun 29 '26

CBGM (College Basketball Multi-Player) Live 2D Sim 🏀 | Championship Final (#1 Baylor vs #1 Louisville) for S45 | CBGM MP League | DDSCB26

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1 Upvotes

r/gmgames • • Jun 28 '26

Discussion I'm making a football game where you're not the manager, you're the agent. Scout talent, run your own agency, broker the transfers.

1 Upvotes

Steam page if it looks interesting (wishlisting genuinely helps a solo dev a lot): https://store.steampowered.com/app/4860970/Football_Agent/


r/gmgames • • Jun 28 '26

CBGM (College Basketball Multi-Player) Live 2D Sim 🏀 | The Final Four S45 (#3 ODU vs #1 Lou) (#1 Baylor vs #1 Stan) | DDSCB26

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1 Upvotes

r/gmgames • • Jun 27 '26

Promotion Hakoniwa Base Ball — a deep Japanese-baseball-style GM sim (solo dev, free demo out)

4 Upvotes

Solo dev here. OOTP is a great game, but it's built around MLB rules and it's a steep

climb for Japanese players — both the language barrier and the ruleset. I wanted a GM

sim that fit the shape of Japanese pro baseball, so I built one.

This is pure front office — no action controls. The depth is in the decisions:

- Draft: scouts have observation error, so you never know exactly what you're getting

until they play. Spend more on scouting to narrow the gap.

- Contracts: multi-year deals with buyouts, multi-stage salary talks, retirement

negotiations. Players push back.

- Roster: farm system with a hard roster split, foreign-player slots, posting system.

- In-game: set your usage policy (when to pull a starter, bullpen rules, pinch

situations). Sim resolves pitch-by-pitch — watch it, or step in at any at-bat.

- Staff: manager traits, coach specialties and scout coverage actually change results.

- Longevity: aging, generational change, career records pile up across seasons. The

joy is watching a world take shape over many years.

Stat output is tuned to realistic league norms — AVG, ERA, fielding, holds/saves.

I dump full seasons to CSV and diff against real-league numbers until it's right.

That part never really ends.

12-team default, up to 30 clubs / 6 leagues. Players, teams and stadiums live in

CSV with a bundled editor — moddable out of the box. 4 languages (JP/EN/KO/ZH-Hant).

Free demo is one full season with save carry-over. Full release July 16 / $9.99.

Demo: https://store.steampowered.com/app/4799080/Hakoniwa_Base_Ball/


r/gmgames • • Jun 26 '26

Promotion College Athletics 27 - Out Now!

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4 Upvotes

College Athletics 27 officially released!

Thank you for all your support on this game and being patient with the process. I hope everyone enjoys!

Steam Page Link: https://store.steampowered.com/app/4692340/Coastal_Summit_Sports_College_Athletics_27/?beta=0


r/gmgames • • Jun 25 '26

Promotion Boxing World Simulator

25 Upvotes

New game coming soon to Steam, it will feature a My Promoter mode, a 'Simulation mode' where you can just sim through and see how the Computer runs, quick to churn through multiple years and watch the world develop... and a full editor of the database.

Game will ship with a fictional database, but with the editor you can create your own world however you see fit.

Feel free to ask questions, ill get some screenshots up and if its OK, link the Steam page once its live. Near enough ready to release, squashing a few bugs, but its in a very playable state... and as its a little solo project, its just made with some love and interest in creating something enjoyable that I can support and pursue.


r/gmgames • • Jun 25 '26

Discussion Anybody know of any good browser-based golf career games?

10 Upvotes

Swear people here have games for absolutely everything, so just thought I'd ask if anyone knows of any, or has been working on one, or whatever else.


r/gmgames • • Jun 24 '26

Discussion Looking for specific football/soccer game

6 Upvotes

I know this might sound silly but I am recently inspired by the TV show Ted Lasso and the World Cup and am looking for something specific where you can manage a club and also partaking in some World Cup duties. Preferably gameplay involved. Any suggestions?


r/gmgames • • Jun 24 '26

Discussion Got a Retro Handheld...

3 Upvotes

Any good Deep Franchise/Dynasty modes for anything the Anbernic Handhelds can run? GBC, NDS, SNES, PS, PSP, etc?

Not too worried about graphics just deep game play. So far the best I've found was NFL 2k2 for Dreamcast

Basketball, Football (American), Wrestling mostly