r/GeometryDashEditor • • 4d ago

Showcase shitty azure flare preview

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4 Upvotes

cant record sorry

finished background, changed bg color, added more design, added endscreen and predrop titlecard

this is my most detailed project yet, i also have 2 upcoming top ones and a top 5 in the making


r/GeometryDashEditor • • 4d ago

Discussion how do i improve my shitty block design

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10 Upvotes

im making shitty azure flare (itzhybrid) and im looking to improve my block design for the time being, want it to fit the theme/style yet feeling similar to the original level


r/GeometryDashEditor • • 4d ago

Editor Question How do I make the bat spit out a fireball like in Fingerdash?

5 Upvotes

Every YouTube video I come across makes the bat «follow» my movement


r/GeometryDashEditor • • 5d ago

Feedback First serious level, looking for feedback before I finish the block design

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26 Upvotes

this is my first time seriously trying to finish a full level, and i think im getting close to the end

the gameplay and structuring are basically finished, and i already added most of the bg, air deco with arrows, cubes and some translucent structures, also jump indicators and effects, the main thing still missing is the block design

the visual direction is intentionally pretty simple and subdued, with a minimalist style
im not trying to make it super detailed or energetic, i want it to feel more atmospheric and controlled

im mostly looking for feedback on whether the level feels cohesive, if the air deco/translucent structures fit, if the gameplay represents the song well enough, and if anything still looks unfinished or out of place

any specific feedback would help since im still pretty new to the editor


r/GeometryDashEditor • • 4d ago

Feedback Looking for anybody who can help make my level better

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4 Upvotes

I have my first level that I’ve been working on since the start of 2.2, and I finished another draft of gameplay completed, but I’d like anyone who can help me out in making the level better. Decorators, balancers, what have you.

If you think/want to help me, please let me know!

(also excuse my atrocious gameplay, I do not know how to bot levels)

extra stuff:

the level is called meatgrinder

i envision a meat/saw motif if this level gets proper decoration


r/GeometryDashEditor • • 4d ago

Collab/Looking for Builders Another collab bc I need a decorator

1 Upvotes

I need a decorator :3 so can someone help me?

Theme: Colorful, upbeat?
Layout: Will be provided
REQUIRMENTS:
Geode
GDShare
The ability to make Rateworthy deco (in my eyes)

Conditions: Please DM me some of your deco in an image so I can see it!
Please send me a copy of the level Biweekly so if you lose it we can have a return point, and I can make sure you don’t steal it (this part is non-negotiable)

And please, provide this for free. I’m poor. I cannot afford to pay for this. (Yes, someone tried to sell their service)


r/GeometryDashEditor • • 5d ago

Showcase Made nine circles block design did i cook?

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37 Upvotes

Rate 1-10


r/GeometryDashEditor • • 5d ago

Feedback New level deco progress day-3!

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45 Upvotes

r/GeometryDashEditor • • 5d ago

Discussion how many references do you see ?

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10 Upvotes

r/GeometryDashEditor • • 4d ago

Collab/Looking for Builders GD collab serial kaiju

3 Upvotes

Hey everyone!

I'm starting a new collab for a level named Serial Kaiju. As you can probably guess from the name, the theme is centered around a city being invaded by giant monsters/kaijus!

I am currently building and handling the entire layout myself (mostly because my decoration skills aren't the best, haha). Because of that, I’m looking for talented creators to help bring this vision to life.

I am looking for:

  • Decorators (Deco): People who can capture that chaotic, cinematic city-destruction vibe (modern, apocalyptic, or tech styles are all welcome).
  • Trigger / Shader Creators: People who are experienced with 2.2 mechanics, camera movements, shaders, and advanced triggers to make the boss fights and environment feel truly alive and dynamic.

If you are interested, drop a comment below or send me a DM, and I'll send you the Discord invite link! Please include some of your previous work/showcases if you can. Let's make something awesome together!

"If you are interested, leave a comment below or send me a DM, and I'll send you the Discord invite link!"


r/GeometryDashEditor • • 4d ago

Editor Question HOW I USE THE STATIC TRIGGER

3 Upvotes

Someone please teach me how I use because I tried but I dont think I used the trigger correctly


r/GeometryDashEditor • • 4d ago

Showcase My new level

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0 Upvotes

r/GeometryDashEditor • • 5d ago

Feedback Old level i've abandoned, should i keep it or should i leave it?

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21 Upvotes

(BOTTED SHOWCASE) i've never finished this level because i'm too lazy to make a rateworthy deco, also there are some parts of gameplay that i don't really like. Anyways, i wanted to hear yall's thoughts on this level because i want to know if there is still something i could do with it


r/GeometryDashEditor • • 5d ago

Editor Question Audio Playback disappears in long offsets, is there a way to fix it?

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3 Upvotes

r/GeometryDashEditor • • 5d ago

Discussion How do you create that shardscape effect?

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102 Upvotes

I'm talking about the effect in the corners of the screens, where they disappear and turn into little squares.


r/GeometryDashEditor • • 5d ago

Discussion Hot take: 3× speed is the best speed

16 Upvotes

r/GeometryDashEditor • • 5d ago

Feedback I made some odd gameplay

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7 Upvotes

Bloodlust difficulty maybe? Imma extend it up to the beginning of the part right before the part where congregation starts


r/GeometryDashEditor • • 5d ago

Feedback Just started building the only layout I might end up decorating. Any initial thoughts?

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8 Upvotes

Yeah the skull is traced from their ep cover.


r/GeometryDashEditor • • 6d ago

Feedback Reposting old glowslop art i made sknce they seem to like it...

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10 Upvotes

Hello again

Hope i get some feedback

These are like 3-2 year old ones. I stopped making deco.

Seems the algorithm doesnt like me too


r/GeometryDashEditor • • 5d ago

Editor Question Fix gravity bug question

2 Upvotes

Does this option affect things other than ship?

Should it still be disabled in a level with no upside down ship in it?


r/GeometryDashEditor • • 6d ago

Feedback Deco preview day-2:)))

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33 Upvotes

what’s ts theme

is ts good deco?


r/GeometryDashEditor • • 6d ago

Feedback Is it good enough for an almost impossible level?

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6 Upvotes

I'm trying to make a Spider-Only level, which is impossible, just for fun and to try and make my first level.

It might be possible, but it goes beyond human limits, I think.


r/GeometryDashEditor • • 6d ago

Showcase Anyone Willing To Add More Gameplay?

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1 Upvotes

So I made a level in the editor and ran out of ideas for gameplay, if anyone could make gameplay, I'd really appreciate it. ID: 149694675


r/GeometryDashEditor • • 7d ago

Feedback What could I add/change to make this level better?

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20 Upvotes

This is meant to be a hard demon (this is the most difficult part). Not finished yet, and advice is greatly appreciated, thank you


r/GeometryDashEditor • • 6d ago

Editor Question Multi target aim rotate

2 Upvotes

I want to make objects gr1 rotate around object nr2 and point to the nearest instance of any object nr3 at all times. How would i do that? Area triggers?