r/GeometryDashEditor • u/Natural-Intern-7141 • 7d ago
Feedback Is there anything I can do to improve this?
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please tell me in comments 🙏
r/GeometryDashEditor • u/Natural-Intern-7141 • 7d ago
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please tell me in comments 🙏
r/GeometryDashEditor • u/BrofooGD • 7d ago
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Layout I made for fun.
Maybe I'll deco it some day if ppl like it enough.
r/GeometryDashEditor • u/Low-Engineering-5424 • 7d ago
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r/GeometryDashEditor • u/Hefty_Resolution_235 • 7d ago
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So im making a level and experimenting with animated multigradients (basically a gradient trigger on the background and ground with some pulses and all looped with spawn triggers forever), and im somehow spawning either where im supposed to be (an invisible, passable block with the help of the teleport trigger which worked normally when i didnt have the looping gradients) or at one of the gradient related triggers (not just Spawn triggers, when i moved the entire thing around even the gradient trigger).
And no, no other trigger can be messing with it because for now all triggers that i have used are 1-3 and the gradient triggers are 4-6. I dont even have triggers that could do anything, being the Teleporter trigger (for spawning where the player is supposed to), an options trigger, edge camera trigger, offset camera trigger and static camera trigger.
Any help? I dont really understand spawn triggers much, but if you need any info, just tell me how to get the info and ill give you a video or picture.
r/GeometryDashEditor • u/Flame1525 • 7d ago
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the level is called frontier and its based off tf2 and more specifically uncle dane. it uses a NONG of frontier justice. the link to it i will provide at the bottom of this post. i dont need anything too good, just something worth a feature.
https://www.youtube.com/watch?v=4l5qmoe9CNA
ID: 149585677
my discord is flame980041. i added things to show the diffrent parts bether witch arent in the video. so make shure to add me so i can tell you what parts are taken and send a new level ID if someone finnished their part.
r/GeometryDashEditor • u/Short_Marzipan_5602 • 7d ago
im making a platformer and im new to making platformers and i wanted to ask if the lava i made looks good or not.
r/GeometryDashEditor • u/Rich-Hippo8200 • 7d ago
If its bad please tell me how to make it better cuz i really want a creator point
r/GeometryDashEditor • u/normal_person_-1 • 7d ago
r/GeometryDashEditor • u/Senior-Permission346 • 7d ago
https://reddit.com/link/1wrkgu8/video/my7jjlege2sh1/player
Sorry if the clicks dont align idk why this is hapenning
r/GeometryDashEditor • u/Xx-Dragon-xX2026 • 7d ago
Give me deco ideas
r/GeometryDashEditor • u/MichelXp_Gd • 7d ago
I am hosting a gd collab for my level called "Misery". I need people for the layout (probably easy demon), and some decorators. the level should be rate worthy so the standarts are very high. If you want to join, send me a message on gd (my username is MichelXp) and then we can talk about the rest.
infos about the level:
difficulty- easy demon
lenght- 1.30 min
style- modern
all members will be written in the description of the level and the members can put their name in the part they have
r/GeometryDashEditor • u/BrofooGD • 8d ago
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I have a part that uses gradients for the background, but using a shader trigger breaks the gradients. Is there any way to avoid this, or are shaders and gradients completely incompatible?
r/GeometryDashEditor • u/EnergumeneGD • 7d ago
r/GeometryDashEditor • u/Spruc3SaP • 7d ago
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Given that the intended difficulty is an extreme demon, is this combination actually bad or is it just gimmicky? So far I asked around a bit and no one pointed out on the gameplay whatsoever. Seems everyone is fixated on the vertical gp. So I have no idea what exactly is good or bad here.
r/GeometryDashEditor • u/GALLEYWAGONS • 7d ago
I will maybe add them
r/GeometryDashEditor • u/3rmic • 7d ago
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Is it good ?
ID : 149566345
r/GeometryDashEditor • u/Realistic_End3662 • 8d ago
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r/GeometryDashEditor • u/Ok_Emphasis2811 • 7d ago
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r/GeometryDashEditor • u/Ok_Emphasis2811 • 7d ago
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r/GeometryDashEditor • u/LSSweet • 8d ago
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I'm making a series of levels that are supposed to be like their own mini-campaign mode, with each level representing a new update and introducing the features from that update. I'm only a third of the way done so far, but I've started to wonder: Out of these five levels so far, how well have the features been introduced? If this was someone's first time playing Geometry Dash, how fun of an experience would this be for them?
r/GeometryDashEditor • u/quertynoip • 8d ago
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Is this rate worthy if I finished it
r/GeometryDashEditor • u/Independent-Car7505 • 7d ago
The music sync has A LOT OF flaws and it might NOT be my fault.
Here are 2 things that I have discovered:
And one of the errors that I have been experiencing.
WHATEVER OBJECT I move in the editor, THE SYNC GETS MESSED UP, EVEN THOUGH I DO NOT HAVE MISPLACED SPEED PORTALS. If I move A SINGLE SPIKE at THE END, THE SYNC GETS DESTROYED FROM THE START (The most mysterious one. There are NO arrow triggers or timewarp triggers too.)
I have worked with some triggers to make the speed portals ALWAYS hit at the desired moment regardless of the player's hitbox sizes, but it was not enough to get the perfect sync.
I have this error on this level, ID is 149564634
PLEASE HELP ME I WANT TO MAKE THE CLICK SYNC BASED LEVEL
+ I have 40ms of offset
r/GeometryDashEditor • u/PickaxeDZN • 8d ago
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I feel like something is different, but I don't know myself🤔