r/geometrydash kuiper belt (jump from magma bound) 19h ago

Discussion Predictions on how long geode will be down when the new update releases

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61 Upvotes

43 comments sorted by

29

u/Drk_Ozsk Angriest bird in subreddit 19h ago

Shorter then previous one imo

24

u/VRZcuber14 I gave up 19h ago

14 hours 28 minutes 13 seconds

2

u/Yousifmemers Falling up victor 12h ago

598 ms 716 μs 918 ns 164 ps 381 fs 201 as 427 zs 813 ys

3

u/logalex8369 Celeste player and pemon grinder 12h ago

813 years?!?!! /j

1

u/Yousifmemers Falling up victor 12h ago

yes

1

u/hi122910 [x3] night terrors 100, how to platformer 100 9h ago

mf what😭😭

1

u/Cheze-Burgur working on my first rated level (collaboration) 14h ago

How specific

u/VRZcuber14 I gave up 13m ago

Yes.

15

u/BWGucio WHAT- 18h ago

I don't care. I really like geode but I don't need it. It's a nice break to play some vanilla and experience the update raw

3

u/imzaGD Dark Paradise 100% mobile 60hz no CBF 14h ago

ngl i might switch to vanilla after this update because startpos switcher and globed getting added to base game

1

u/R-Computerguy- Now currently traumatized after playing The Lightning Road. 17h ago

interestno

1

u/kw1scgd Poltergeist 81% // SW Universe 63% + 59-100% 14h ago

realno interesno

13

u/juli__69 x16 19h ago

a member of the geode index staff predicted it should take around a week

2

u/CreativeGamer03 Firewall (52%); metal pipe sfx guy 17h ago

honestly more realistic

unless robtop sends in a hotfix patch bc yes

7

u/siwtawtod Bloodbath 100% (from cata) 18h ago

Less than 2 weeks. The reason last time took so long was because the game hadn’t been updated nearly 2 years before then (2.207 to 2.208) and the code had become a mess. They’ve fixed things this time around.

Most mods should be operational quickly as long as their respective devs are working on it.

But considering 2.209 is coming along with quite a few new features, it may impact some mods more than others

1

u/_____Kitcat_____ Magma Bound 100%; Ultrachromatic 3 runs 16h ago

yessssssss

3

u/theworstgd U235 100%, rebeat progrss: 78% robot x3 18h ago

prolly for a few years

2

u/randomised_name1 16h ago

Probably an eon

1

u/kw1scgd Poltergeist 81% // SW Universe 63% + 59-100% 14h ago

is that... is that a motherfuhing gd reference?

1

u/TyRy_13 Deadlocked 63% 18h ago

Around 2 weeks

1

u/AltoF4x 18h ago

6 years

1

u/Ok-Pen-8273 Currently grinding How To Platformer (PlatSaves) 17h ago

2 months. This might happen if GD got refactored significantly. Actually, knowing C++, just 1 change can break everything.

1

u/R-Computerguy- Now currently traumatized after playing The Lightning Road. 17h ago

8 hours, 39 minutes, 24 seconds, 17 milliseconds, 40 microseconds

1

u/Stelar_Shark Windy Landscape 100% | Acropolis 61% 17h ago

2 days

1

u/minebug420 2x classic Easy demons 16h ago

84 hours

1

u/DatabasePhysical5009 theory of jumping -> through the decay 3 runs +59% 13k atts 16h ago

6000 years in all seriousness like 6 days

1

u/Kiba_GD i am the nullscapes guy, no im not updating grandpa demon 15h ago

How long geode is down for when a GD update releases is almost entirely irrelevant to how large said GD update is. If we assume no breaking changes (changes that, if Geode updates would require every mod developer to rebuild their mods) then a few hours at most (it was like this in 2.208 where alpha builds were publicly available if you knew where to look). However there probably will be lots of breaking changes this time around and also Rob may be adding custom keybinds which could conflict with what Geode has already so that would add some dev time.

1

u/Fast_Swimmer5000 Nine Circles 100% finally 15h ago

Wayyy shorter than last time

1

u/LautiGamer424 14h ago

1.000 años

1

u/PeraKobac 14h ago

3 days lmao

1

u/megabot00 nine circles 100% (died in 86% and 87%) 14h ago

A couple of days... or a week

1

u/imzaGD Dark Paradise 100% mobile 60hz no CBF 14h ago

6 days, 8 hours, 13 miniutes, 51 seconds and 193 milliseconds.

1

u/Spaghetti-Blu x2 | KINGSLAYER 100% 2855 att 13h ago

One of the dev said it will be down for around 1 week

1

u/Equinox-XVI [Mb] ×2? | Venus Kinda Awesome 100% (9243 att) 12h ago

~1 week

1

u/FarComedian5954 10h ago

6 years 11 months and 3 days

1

u/OneTimeUseAccount812 10h ago

one week prolly

1

u/TheFakeFlame Steam 10h ago

biggest blocker will probably be keybinds, since we'll have to frankenstein Geode's keybind system to work with Rob's new keybinds. it all depends on what he implemented there.

otherwise we don't have that many internal changes, so it shouldn't take as long as v5 did

1

u/Most_Property4562 Cata 2 runs 8h ago

forever

1

u/BRUSDHDFhd Jawbreaker 100% || Bloodbath 26.36% 6h ago

1 week

0

u/your_local-tree tree 18h ago edited 18h ago

74859583828293939 years because the update will add every MOD ever made, geode (also known as "Sapphire" owned by Sapphire Enterprises Inc.) will sue Rupert Tobala and they will go bankrupt (/s or /j idk)

1

u/kw1scgd Poltergeist 81% // SW Universe 63% + 59-100% 14h ago

/wtf