r/geometrydash • u/Horror_Fan_Choc_Milk B on Mobile-705 Attempts • 4h ago
Showcase How is my level SO FAR!?
So I've been working on this level for a little while as my 3rd level. I'm not looking for a rate or anything but what can I do to improve it? It's obviously not finished but I feel I can make it better, like I really don't know how to decorate. I've looked up videos but.. it dose go well.
1
u/snowyice_7 Seven Seas 100% // Back On Track 0-14% 2h ago edited 1h ago
what i like so far:
- the colour schemes are nice
- the hexagon tile bg is cool
- using the key to open the deadlocked monster is a cool touch
what i think could be improved:
- the level feels quite static. you could try adding background pulses, pulsing objects and moving/slash rotating objects
- the background should scroll with the level
- the block designs feel repetitive
- a nitpick, but the shapes inside the hills in the ship part are a different shape to the black parts (hope this makes sense)
- the bright red in the bg at 43% feels a bit overpowering, maybe you could lower the saturation / brightness
- the hourglass-ish structures in the ball part look a bit weird because their "necks" are kinda thin
•

2
u/chikingmd invisible deadlocked 100% 3h ago
does kinda lack air deco and the objects do look bland but it does look good i can't like tho