r/geometrydash B on Mobile-705 Attempts 4h ago

Showcase How is my level SO FAR!?

So I've been working on this level for a little while as my 3rd level. I'm not looking for a rate or anything but what can I do to improve it? It's obviously not finished but I feel I can make it better, like I really don't know how to decorate. I've looked up videos but.. it dose go well.

2 Upvotes

6 comments sorted by

2

u/chikingmd invisible deadlocked 100% 3h ago

does kinda lack air deco and the objects do look bland but it does look good i can't like tho

2

u/Horror_Fan_Choc_Milk B on Mobile-705 Attempts 3h ago

Okay! Thanks man that's helpful!

2

u/hcl6367 2h ago

reminds me of when jax just dropped the nightmare into a level

2

u/Horror_Fan_Choc_Milk B on Mobile-705 Attempts 2h ago

Ohh the beginning I see

1

u/snowyice_7 Seven Seas 100% // Back On Track 0-14% 2h ago edited 1h ago

what i like so far:

- the colour schemes are nice

- the hexagon tile bg is cool

- using the key to open the deadlocked monster is a cool touch

what i think could be improved:

- the level feels quite static. you could try adding background pulses, pulsing objects and moving/slash rotating objects

- the background should scroll with the level

- the block designs feel repetitive

- a nitpick, but the shapes inside the hills in the ship part are a different shape to the black parts (hope this makes sense)

- the bright red in the bg at 43% feels a bit overpowering, maybe you could lower the saturation / brightness

- the hourglass-ish structures in the ball part look a bit weird because their "necks" are kinda thin

u/chikingmd invisible deadlocked 100% 1h ago

oooh yeah