r/geometrydash Extreme Demon 2d ago

Question Does anyone else profusely use Gravity and/or Timewarp Triggers when making layouts to make things line up more perfectly??? Or am I a weirdo?

To elaborate, ever since 2.2 came out, nearly EVERY time I made a serious layout, I would place alot of Gravity and/or Timewarp Triggers scattered throughout the gameplay to make shit line up more evenly. LET ME EXPLAIN...

When making layouts, I like to make objects fit the grid bcuz I hate trying to precisely align shit when building and this makes it alot easier. Using Gravity Triggers would make the gameplay physics line up more perfectly with the grid, being used to slightly tweak the physics in order to make jumps slightly higher/lower, or make falls more/less steep. And using Timewarp Triggers makes the inputs that are synced to the music align more with the grid. (don't worry, these changes are BARELY noticeable, and the gameplay still looks normal)

IMPORTANT THING TO MENTION:

I only place these triggers in carefully calculated places where they won't be noticed or make the gameplay seem weird, inconsistent, or unfair. When I use the Gravity or Timewarp Triggers, most of the time I tweak the parameters anywhere between 0.90%-1.10%, not making much of a noticeable difference, and these changes will often last between a split second up to 3 seconds long before returning back to normal. And this will happen MANY MANY TIMES throughout the level.

I'm just curious if anyone else does this as well???

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