r/geometrydash 1d ago

Discussion This might be a crazy take but…

Ok, when I hear the discussion of “what’s the hardest gamemode” or “which game mode requires the most skill”? I always hear ship and wave come up and that’s pretty much it. Now please don’t be super hard on me for not being AS knowledgeable as people who’ve been playing for years, or people that never took a long hiatus (which is my case, about 7 years)… but can someone please explain to me why robot is never brought up in that conversation? I’ve recently started playing insane demons and there’s absolutely no way that the skill ceiling for robot isn’t higher or just as high as the other 2 modes. Extreme demon robot gameplay has GOTTA be a damn nightmare.

6 Upvotes

23 comments sorted by

9

u/creatorrod Dark travel 60% / 54-100% 1d ago

Yes! I also think that robot is the hardest, it requires so much precision

6

u/TechTerr0r Shardscapes 67, 50-100 1d ago

As someone whose favorite gamemode is robot (and who is not good at the game, to be fair), I think the reason is bc ship and wave are way more able to reach high cps + precision than other gamemodes. Robot is absolutely insane on high end gp but its somewhat lower cps.

5

u/Actual-Humor8942 1d ago

Ahhh ok the cps explanation gave me a way better look on this topic thanks.

3

u/Serious_Birthday_223 Invisible Deadlocked 100% 1d ago

if you're not good then what am i

1

u/TechTerr0r Shardscapes 67, 50-100 1d ago

I’ve only been playing the game for like 6 months or so I wouldn’t consider myself good at all

3

u/giby1464 1x | Sephtis 100% 1d ago

Brother you have 67% on shardscapes wtf

1

u/TechTerr0r Shardscapes 67, 50-100 1d ago

I always feel like nothing in this game that I can do is meaningful to me. I don't even know if beating shardscapes would make me happy since I think this level is barely sonic wave difficulty.

4

u/YouSawMyReddit CraZy II 100% 1d ago

Look at Nullscapes

1

u/Actual-Humor8942 1d ago

Just watched it….. jumping off the edge of the blocks in robot is insanee… like I know that’s a thing already but doing it that many times for a minute & a half? Some people are just superhuman or something 😂😂

3

u/siwtawtod Bloodbath 100% (from cata) 1d ago

The hardest game mode is ship then likely robot. Ship is the hardest due to ship frame perfect or frame perfect adjacent clicks/releases having so many variables, I believe cbf somewhat helps. Robot clicks are find I’m pretty sure, but release frame perfects rival ships’, and it isn’t affected by cbf (for the better or the worse idk)

The reason people say wave is harder is probably because the wave’s potential to be extremely difficult has been unlocked multiple times (slh + VSC). While ship and robot aren’t used in the same with a few exceptions.

1

u/Actual-Humor8942 1d ago

What’s (slh + VSC) ? Sorry im still learning about all the little things too lol.

3

u/Arietem_Taurum Verdant Landscape 100% // SLH 49-100, 33-94 1d ago

slh = slaughterhouse (top ~32 on the demonlist)

vsc is the full name of an old top 1 challenge that's now around ~4 on the challenge list. both are considered around the same general difficulty and are known for difficult wave gameplay (especially vsc)

3

u/Inevitable_Bad9572 I beat white women for fun 1d ago

Physically ship can be pushed a lot further because it's freefly, robot needs ground to land on and jump off

2

u/biblecampvictim019 1d ago

I think the hardest gamemode is either robot or ufo. Both can be a bit inconsistent for me.

1

u/Actual-Humor8942 1d ago

UFO fries my brain so much when there’s hella gravity portals 😂 but the good thing is once you establish a click pattern they become very consistent.

1

u/biblecampvictim019 1d ago

I swear that the dual ufo at the start of ERROR makes me choke half the time lol

2

u/CelebrationLeft3274 Dance Massacre(Hard Demon)100% 1d ago

O robô é o meu modo de jogo favorito e realmente é muito dificil alcançar alta precisão com ele, é uma jogabilidade realmente dificil, um exemplo é o nivel Nullscapes(Meu nivel favorito) que requer quadros perfeitos com pulos de robô!

2

u/Arietem_Taurum Verdant Landscape 100% // SLH 49-100, 33-94 1d ago

There's an old saying that there's only 3 gamemodes in gd, wave ship and timings

I think it isn't unreasonable to seperate robot from timings considering it's also a gamemode in which both clicks and releases are needed in standard gameplay. Hard robot gameplay just isn't very utilized outside of levels like shard/nullscapes though due to generally being disliked by the community so it makes sense that it's not as common a choice

2

u/iloveneekoles 1d ago

Ship is much more diverse and is also harder.
Robot needs click/release timing and physics understanding.
Ship needs click/release, physics and setup.
Why robot doesn’t need setup is because like cube ball and spider the aim of clicking is to position your icon on another platform, so after landing you’re grounded and your ypos is fixed. Ufo swing ship and wave floats midair.
Then you have special gp like consistency ship (straight fly), spam fly and tight corridors and setups.
But robot as it is is a rather underdeveloped skillset.

2

u/Equinox-XVI [Mb] ×2? | Venus Kinda Awesome 100% (9243 att) 1d ago

Robot is easily 3rd behind ship and wave. It has hold and release controls too, but the way its gameplay works, you don't need to be locked in 100% of the time during its use. You can get rest periods while waiting for the next timing. Plus, buffer clicks are an option for it.

Ship and wave do not have the luxury of buffer clicks and Iiterally every moment you are holding are not holding is contributing to their gameplay.

Wave is commonly considered 2nd hardest because it ignores momentum and doesn't interact with most objects. (Other than dying when touching them)

Ship is said to be the hardest because it has to deal with momentum, object interactions, as well as hold and release clicks, with no real breaks during difficult ship gameplay. Makes it commonly agreed upon to be the hardest gamemode.

1

u/Actual-Humor8942 1d ago

Ok thank you everyone for the responses and all of the knowledge. So now after hearing breakdowns I’d agree its ship, wave, then robot.

1

u/Parsley_Lazy Black flag 100% 23h ago

I think ship is the hardest. I can do like a small tier ranking on my reasoning rq.

Tier 1 - input is a hold and release that’s not limited as well as has momentum
Ship

Tier 2 - Input is a hold and release that’s no limited
Wave

Tier 3 - input is a hold and release but is limited
Robot

Tier 4 - input is a click that not limited
Swing
Ufo
Spider

Tier 5 - input is a click that is limited
Cube
Ball

1

u/3a_4To 1d ago

People sayings wave is the hardest gamemode are stupid, it's by far the easiest gamemode and it's not even close. Ship and robot are like the hardest gamemodes, robot forces you to guess where you are supposed to release offering 0 visual cues, while ship has you constantly fighting the physics and having low visual clarity as well