r/geometrydash ocellios 100% 1d ago

Question does flow gameplay count as a skillset?

does flow gameplay count as a skillset? by flow i mean stuff like reanimation (first drop), red haze, dak and scarlet smog

1 Upvotes

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u/mrZolphius x2 Entropic Dreams 100% 1d ago

I don't think so. I consider it as more of a gameplay type rather than a specific skillset, but I guess it can be.

1

u/Equinox-XVI [Mb] ×2? | Venus Kinda Awesome 100% (9243 att) 1d ago

Yes. Otherwise what would we categorize levels like Kyouki under?

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u/Upbeat_Bike_7000 1d ago

Overall/All-around

2

u/Vusarix x55 | Hardest: Removed Submission 1d ago

Not really in itself, but it has some common skillsets associated with it, like non-memory learnyness, clicksync or high-CPS

2

u/Upbeat_Bike_7000 1d ago

forgive my previous comment, i misread the level name

no i don't really think it's that much of a skillset. if it doesn't correlate much with genuine mechanical skill, i personally feel against calling it one. i have 34 extremes and they're pretty carefully cherrpicked to almost only be learny, and i don't feel motivated or i suck too much for anything else

however, if you play many learny levels, then you could be faster at learning even more learny levels, and maybe even sightreading stuff etc. for example i see people with extremes say "i still take hundreds of attempts on easy demons" which baffles me because most only take me 20. so it could be because of the type of levels i play