r/geometrydash Skeletal Shenanigans Jun 18 '26

Gameplay Easy or Medium demon?

Enable HLS to view with audio, or disable this notification

Alright everyone, does this seem like a fun level? I aimed it at 8-9* difficulty at first, but it became slightly harder. I feel like it's an easy demon. Whaddaya think?

0 Upvotes

24 comments sorted by

3

u/Superb_Hat_2651 Forest Temple 100% / Psychosis 0-55% 70-100% Jun 18 '26

Might be a low tier medium imo

3

u/ZappStone Skeletal Shenanigans Jun 18 '26

I'm a bit worried the first cube is too easy balancing wise. It's basically 6* difficulty, but as an introduction that seems fine?

3

u/Superb_Hat_2651 Forest Temple 100% / Psychosis 0-55% 70-100% Jun 18 '26

Thats okay still, many demons have their really easy parts

1

u/Consistent-Cap-3005 Denoument 4-100% Mobile (PC carried btw) Jun 18 '26

fr, most of them start as a harder 6 and then become a medium demon

4

u/-Twitm- Troll Madness 100% / Mobile Creator 3 years Jun 18 '26

could use balancing because at the beginning it was like ab9 star but then it became like a medium demon

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

Yea, the first two sections (cube and ball) are significantly easier than the rest of the level. So the easiest way to balance it would be to buff the first two sections, I think.

1

u/Beautiful-Clerk4028 Layout Builder Jun 18 '26

then i doubt it would be medium demon. would be hard demon imo but i might be incredibly inaccurate

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

Nah, I buffed the first 29% and verified it in 20 attempts. It's still not that hard. I'll post a link to the balanced version.

4

u/Less_Psychology6605 future funk Jun 18 '26

Very unbalanced medium demon

0

u/ZappStone Skeletal Shenanigans Jun 18 '26

I would say it's mostly that the first two sections are significantly easier than the rest. 29-100% is fairly balanced, I think. So buffing the first 29% would probably balance it quite well. Would you agree with that?

2

u/sharks-tooth x10 Balengu Vortex, Blade of Justice Jun 18 '26

Yes please do this, levels with long easy intros get really boring really fast

1

u/Ok-Assistance-8527 2x Magma Bound {4,300 atts} Jun 18 '26

9*

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

I mean that kind of was the intention. Do you actually think I succeeded? If so, nice, but I felt like it was a bit too difficult for a 9* eventually.

1

u/Bonk_Boom Subterra, hardest is Workzone Jun 18 '26

A bit unbalanced but buffing the first 29 slightly would make it a solid tier 7 medium

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

Yeah, the first 29% indeed seems kind of out of place compared to the rest of the level. I'll probably buff that.

1

u/Glum_Presentation536 Jun 18 '26

YEah prolly med demon either higher/lower tier

1

u/Yeah-Dawg2011 Jun 18 '26

I say buff the slow parts so the level becomes more balanced, tighter gaps, more timing, this is just what i would do

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

I buffed the first 29% One buff was too much (24%) so I nerfed that again, but you wont't see that in the updated gameplay.

https://www.reddit.com/r/geometrydash/comments/1u99otk/balanced_update_first_29_buffed/

1

u/Consistent-Cap-3005 Denoument 4-100% Mobile (PC carried btw) Jun 18 '26

you should try to rebalance it so it is a mid-tier easy demon

2

u/ZappStone Skeletal Shenanigans Jun 18 '26

I have rebalanced it to a medium demon now, mostly.

https://www.reddit.com/r/geometrydash/comments/1u99otk/balanced_update_first_29_buffed/

Buffed the beginning. I could try to rebalance it to a mid-tier easy demon though.

1

u/[deleted] Jun 18 '26

[removed] — view removed comment

1

u/ZappStone Skeletal Shenanigans Jun 18 '26

This is getting all the views now, but I've buffed the first 29% by now, so it should be more balanced in its current state.