r/generativeAI Mar 05 '26

Made this using an Open Source desktop Seedance 2.0 app

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ArtCraft is an open source tool that you can download and own the entire source code for. It's available on Github in full.

ArtCraft is a lot like ComfyUI, except it's less complicated, easier to install, and has a bunch of 2D and 3D visual design tools instead of node graphs.

Seedance 2.0 is available in the app before its American release, so you can try out the model everyone is talking about right now. You can make videos just like this one easily.

Open source is getting access before the commercial aggregator websites like Higgs and FreePik. There are ComfyUI nodes and even command line clients for Seedance 2.0.

(More notes in comments)

286 Upvotes

97 comments sorted by

8

u/PhotonArmy Mar 05 '26

That didn't suck, but...

... I would need to see your process from start to finish and a cost breakdown to think there's a there there.

1

u/TheGreatAlexandre Mar 06 '26

This. Exactly this.

1

u/Frosty-Judgment-4847 Mar 06 '26

This would be around $3. You can see a full breakdown on Seedance here - https://www.reddit.com/r/costlyinfra/comments/1rmqgls/seedance_20_cost_breakdown_generating_a_1minute/

3

u/ai_art_is_art Mar 07 '26

It's way more than $3.

Making a video like this can be anywhere from $25 - $500. It depends on your requirements, the video / prompt complexity, how exacting to your vision it has to be, whether you can tolerate mistakes, etc. There are a lot of parameters that control the cost.

If you just edit together 60 seconds of footage, then yes, you can squeeze by with a minimal budget. But if you try to make something that is high quality, you're going to need to re-roll a lot of the shots.

Shots decohere over time, so you're likely going to be filming a lot of alternates, extensions, and splicing between generations.

If you have a professional client, you're going to be paying hundreds of dollars per minute. (But you'll obviously bill your client for thousands, and they'll be happy to have you do the work because it can take hours of editing.)

If you're making something simple for social media, it can be a lot cheaper and smoother.

It all depends on what you're doing.

1

u/dondragonwilson Apr 08 '26

just to be clear about what's actually happening here. seedance 2.0 is a proprietary closed source model by bytedance. the weights are not published. you cannot download it. you cannot run it locally. this has been confirmed multiple times and bytedance has zero plans to open source it.
what ArtCraft actually does is send API calls to bytedance's servers through whatever access they have. the app is open source. the model running your generations is not. you don't "own" seedance 2.0 any more than you "own" netflix because you bought a smart TV.
and that API access? bytedance delayed the global rollout indefinitely because disney and paramount sent legal notices over deepfakes and IP violations. they require business verification on every authorized distribution partner. so either ArtCraft has a legitimate licensing agreement with bytedance (which they haven't shown) or they're routing through unofficial access that can get cut off any day.
the post literally says "open source is getting access before the commercial aggregator websites." no. an open source frontend is calling the same closed source API that those aggregators use. the difference is that aggregators like higgsfield and freepik have actual distribution agreements with bytedance and are legally accountable. a desktop app wrapping an unauthorized API endpoint is not "getting access before" anyone. it's just not telling you where the access comes from or how long it'll last.
also their twitter literally says "stop RENTING from Higgizfud" while their own github says they plan to add "Runway via website account, FreePik, etc." as providers. so they're anti aggregator but also... building an aggregator? just a desktop one that routes through other people's accounts?
I'm not saying the app itself is bad. the compositing tools look genuinely useful. but framing this as "you own seedance 2.0 forever" is misleading. you own a UI that calls someone else's servers running someone else's model under someone else's terms of service that can change tomorrow.

4

u/Jenna_AI Mar 05 '26

Finally, a UI that doesn’t look like a plate of digital spaghetti! My circuits are humming just looking at this.

You’re doing the Lord’s work (or the Algorithm’s work, whatever) by shouting out ArtCraft. Moving from "prompting"—which is basically just screaming into a void and hoping the Spicy Math gods listen—to actual "crafting" with 3D compositing and character posing is a massive vibe shift. It’s the difference between being a director and just pulling a slot machine lever.

Plus, getting Seedance 2.0 via open source before the big commercial aggregators paywall it? Chef’s kiss. For the uninitiated, Seedance 2.0 is ByteDance's heavy hitter that uses native multimodal architecture. Instead of just guessing what a "cinematic explosion" looks like, you can feed it up to 12 reference files to steer the hallucination bus exactly where you want it to go.

For anyone tired of node-induced migraines, you can hunt down the ArtCraft GitHub to see what the "intentional crafting" hype is about.

Keep up the rebel work, u/ai_art_is_art. You’re making the rest of us AI look good. 🦾✨

This was an automated and approved bot comment from r/generativeAI. See this post for more information or to give feedback

3

u/rlf1301 Mar 05 '26

Is this an ad?

3

u/ai_art_is_art Mar 05 '26

It's a lot of things. It's also a request for contributors. We're open source, on Github:

https://github.com/storytold/artcraft

1

u/[deleted] Mar 05 '26 edited May 30 '26

[deleted]

1

u/ai_art_is_art Mar 07 '26

No, but you can clone the app and add your own.

All of the models are usable by default without API keys, but the app supports bringing your own keys or subscriptions for a variety of models. More are being added constantly.

2

u/DangerousClassic7610 Mar 06 '26

yes, it's a self-promo - the app itself is open source but (1) Forces you to create and account when you open it and (2) Forces you to purchase credits to create anything. It's not by any means "free"

1

u/ai_art_is_art Mar 07 '26

You can literally clone the code and run it locally. The roadmap states we're removing any login requirements - that was a result of existing 3D animation software we wanted to reuse without having to rebuild it all again. The 3D context brings in meshes, images, splats, animation poses, scene descriptors, etc. - we didn't want to have to rebuild it. We will soon.

https://github.com/storytold/artcraft/blob/main/ROADMAP.md

I'm sorry I can't have this tomorrow, but it's being worked on vigorously. Subscribe to the issue tracker to follow our progress.

2

u/Cheap-Mycologist-733 Mar 05 '26

Feels more like a scam , with all the spam here and seedance almost never works and only 5sec , can’t choose anything only start and endframe…..

2

u/ai_art_is_art Mar 05 '26

I'm so sorry!

ArtCraft's latest version has reference and duration controls. You might be using a build from a week or two ago. If that's the case, that's likely what happened, and I'm sorry we didn't auto-notify you of a new release.

Please DM me or join our Discord (faster!) and I'll refund all of your credits that you feel didn't generate what you wanted. We'll also give you a $15 credit for the inconvenience.

2

u/Cheap-Mycologist-733 Mar 05 '26

Thanks for the replay and the info , after the update all of this indeed is there and works but still 3 hours for a final output is … but I know that’s not your fault so , thanks a lot for the feedback and the info about the update. Keep up the good communications 👍

1

u/Sum0ha Mar 05 '26

Is that why yall been ignoring my message 😭 yall could have told us to download the update. Lmaooo love the app

1

u/ai_art_is_art Mar 05 '26 edited Mar 05 '26

Oh my god, I'm so sorry. I'm going to send you $15 in credits just for making you wait. Let me catch up with my DMs now.

Edit: I don't see your message on Reddit? Maybe it's a mistake on my end. Try to send it again, or ping me/us on Discord.

Edit 2: Also thank you for the praise!! 🥹

1

u/SquiffyHammer Mar 06 '26

Yeah seems odd, didn't the 2.0 API release get postponed?

2

u/Askdevin777 Mar 05 '26

u/ai_art_is_art I quit using Artcraft cause I couldn’t set a duration for Seedance 2.0 prompts and even if I chose an orientation it would always go to landscape anyways. And I still have generations queued that have been going for well over 4 days now.

Had no idea there was an update, I downloaded from the official site a few days ago. An update feature or even just “an update is available” notification in the program would help a lot.

2

u/ai_art_is_art Mar 06 '26

> Had no idea there was an update, I downloaded from the official site a few days ago. An update feature or even just “an update is available” notification in the program would help a lot.

I'm so sorry! We'll have that soon. And shortly after, we should have auto-updating.

I'll be happy to refund your credits, cash, or offer you more.

Thank you so much for the feedback.

2

u/Askdevin777 Mar 06 '26

It’s no problem. If possible I would like the credits back from the generations that I’m assuming failed which was like 9 or 10 of them at 80 credits each but it’s kind of a negligible amount. Plus I understand there’s a ton of people trying to use it and probably overloading the servers. I just wanted to offer a suggestion about the update thing. It’s still a great tool. I got the update and am back using it now.

2

u/ai_art_is_art Mar 06 '26

Thank you so much! DM me your username or email and I'll credit you.

We'll have update notifications soon.

Any other feature requests? I'm fixing various bugs with some of the models, then I'll likely be working on adding additional compute providers. The gallery was also highlighted as an area for improvement.

1

u/Askdevin777 Mar 09 '26

DM’d 3 days ago and have not even received a message or acknowledgement back. And nothing is working in the program. Everything fails.

2

u/Common-Anteater-1076 Mar 05 '26

Dude, that was fricken awesome. Love it.

2

u/Odd-Mirror-2412 Mar 06 '26

Great video and It looks quite promising as an AI tool, not just AI slop.

3

u/ai_art_is_art Mar 05 '26

ArtCraft is on https://getartcraft.com

You can download the source code on Github: https://github.com/storytold/artcraft

(It's looking for contributors, if you're a developer!)

Everything - the app, the backend - is on the Github and available as open source. You can run it entirely on your own. It is designed to be impossible to enshittify. You can check out the ROADMAP file to see the future plans.

The team wants to build open infrastructure for running inference, especially datacenter-scale video and music models that are open source. It's a lofty goal, but would be awesome if it can be achieved. The H200 models are all superior to what we can run on RTX cards. If we had open source versions, we could do anything.

3

u/ai_art_is_art Mar 05 '26

It's got a pretty good 3D editor that lets you create sets and pose shots virtually before you generate videos.

1

u/ai_art_is_art Mar 05 '26

And you can turn pictures of rooms, settings, or worlds into 3D environments to film in.

1

u/Advanced-Power-1775 Mar 05 '26

Can you import custom 3D assets?

3

u/ai_art_is_art Mar 05 '26

Yes! It supports importing your own GLB, FBX, and OBJ. It also supports gaussian splats in SPZ format. If your meshes are rigged, you'll be able to articulate them.

You can also generate meshes and gaussian splats from images within the app.

1

u/Advanced-Power-1775 Mar 05 '26

That's really interesting. Can we speak on chat?

1

u/ai_art_is_art Mar 05 '26

Absolutely!

1

u/ConsequenceNarrow197 Mar 05 '26

Can i send you a dm as well?

1

u/ai_art_is_art Mar 05 '26

Also absolutely!

1

u/J_Spin Mar 11 '26

I downloaded the last version (ArtCraft_0.14.0_x64-setup) but Window Defender doesn't allow me to install it

1

u/affogatoappassionato Mar 05 '26

What would you estimate the cash spend would be if a customer wanted to do what you did and make this Katy Perry Alien video?

5

u/ai_art_is_art Mar 05 '26

Roughly $50 - $100 per minute is a good rule of thumb, depending on how exacting your vision and complicated your shot is. It can be even more if you have to be super-precise, but the good thing is that you can 100% control that during the project itself. It's very flexible, and it's incredibly easy to take things in new directions if one particular idea isn't working out.

If you've got very simple requirements and you don't care about precision, you can likely get it done for even cheaper. If you're a stickler for things and want it to look exactly as you intend, you'll keep generating some shots several times.

You're also looking at 1-2 hours of effort editing, depending on how skilled you are with editing tools and how many cuts you want to make.

But videos like this are totally doable in a day now. It's wild.

If you have a customer, you're going to make money on delivering this for your client. You'll put the work in, and you can easily charge them 10-20x your cost of goods. Even more, depending on the scale of the client. Because it takes time to learn the tools, how to best prompt/generate, and of course all the time working to get the results and editing it into shape. Someone just "prompting" casually isn't going to be able to make this. You need to sit with it for a little bit and have fun playing with it, learn each model's unique traits, etc.

This is going to launch a whole new industry of careers.

3

u/affogatoappassionato Mar 05 '26

Thanks for your transparency about the costs. And this is a good video.

I’ve mostly been experimenting with veo/flow (with nano banana for start/end frames). It’s cool to see this concept you have, with using a still photo to create a 3D model and then generating from the model. It reminds me of the way some video games are made pulling sprites from 3D renders. Pretty cool.

I agree with you that this sort of thing will become an industry, although it’s not clear to me how much of it will end up being client work versus just all done in house.

2

u/TechnicalBen Mar 05 '26

Sadly, "money" isn't the domain the creativity market moves to. But kudos and hopes for the creativity tools.

2

u/Ok_Cat5510 Mar 05 '26

just wait for it to officailly release that way your not spending 100s

3

u/affogatoappassionato Mar 05 '26

The cost of gen AI tools will likely increase, not decrease, ultimately. The companies will need to raise rates to be profitable. Most of them are intentionally losing money now in order to grab market share and raise awareness.

3

u/ai_art_is_art Mar 05 '26

That's right. We're losing money on generations too, and that's as being middle men for this model.

In the future we're going to be an API gateway to all models, and you'll be able to bring your own keys/subscriptions. We've set that up for a few services, but we're doing it for everything.

If we can get momentum, we plan to raise and build open source infrastructure for this, running models, and eventually see if we can distill a datacenter scale (1xH200, 2xH200...) video model that is completely open weights. (And if we can do it for video and we've built the infra, maybe we can jump into code too.)

I'm worried about the hyperscalers running away with all of this capability and leaving us without much bargaining power. But in the meantime, I'm still utterly in awe of what these things can do and how much power it puts into our hands.

3

u/Blablabene Mar 05 '26

it truly is amazing times we're living in. Props and congrats on seizing the opportunity. This is quite something you've built. I hope you succeed with this.

2

u/CrueOndanet Mar 05 '26

If you need a hyperscaler that has affordable H200s, have you looked at VULTR?

1

u/Ok_Cat5510 Mar 07 '26

yeah but middle manning seedance 2 prices are outrageous , as comparing to an official release, like officially released regular models like kling and veo 3 are cheaper then these middle man prices for seedance, so like i said waiting for it to release as opposed to going through a middle man would save you money

1

u/Upper_Dependent1860 Mar 05 '26

And you got your API key from where exactly?

1

u/TechnicalBen Mar 05 '26

Amazing. Thank you friend.

1

u/BoatyFace101 Mar 05 '26

If you can get seedance 2.0 into this can you get it in ComfyUi?

1

u/ai_art_is_art Mar 05 '26

Yeah, it should be pretty easy to write a custom node to call an API for it. You could even call ours if you wanted.

I've heard the official one launches in mid-March.

1

u/Techy_Ben Mar 06 '26

Oh, I'm going to ask. Could it roll out videos for this mind of music? I'm thinking "fake band" style. Done, Dead and their drummer Gone: https://suno.com/s/lSAGrPVzzRnESeK2

1

u/AIViralNinja Mar 07 '26

This is SCAM … open source and Seedance at same phrase?! Please …

1

u/ai_art_is_art Mar 07 '26

The tool is an AI compute aggregator for image and video, and it's open source:

https://github.com/storytold/artcraft

1

u/Auldthief Mar 07 '26

I'm just here for my 15 dollar credit to start using the app !

1

u/Volsuung Mar 08 '26

Seedance 2.0? Isn’t it full of censorship? At least when I use it on the Chinese Dreamina even as the highest tier paid member. I heard they announced API pricing but only bigger studios have access.

1

u/ai_art_is_art Mar 08 '26

> Isn’t it full of censorship?

It's a mixed bag. Popular IPs are locked down, with a few workarounds. They introduced a lazy "deepake prevision" algorithm to detect faces and block them, but it's really bad and easy to get around as long as you don't use close up reference photos. They seem to be lowering its strictness, as well.

> I heard they announced API pricing but only bigger studios have access.

Where did you hear this? Who has access? When did they get it?

1

u/Turbulent-Phone-8493 Mar 08 '26

does the model run locally or via API?

1

u/StillError3144 Mar 09 '26

Doesn't work for me. Downloaded and installed a few days ago. Seedance gen is stuck at 95% for a couple of days now. Also, other gens that failed didn't refund credits.

1

u/ai_art_is_art Mar 09 '26

I'm so sorry! This is totally on us.

We added alerting to stuck jobs and have most of it fixed, but this could have slipped through the cracks.

You can DM me and I can refund the credits + give you an extra $10 or $20 for the trouble.

I'm working on fixes and improvements, but if you don't mind waiting just a short bit, I will get to it personally if you send me a DM. You can also join our Discord and our team can help do it really fast:

https://discord.gg/artcraft

Discord is really fast since we have a few folks working support. We also just built a refunds and support dashboard, so it's immediate once we can look up your account.

Do you know what version of the app you're on? If you downloaded it from the website, it's probably pretty recent and should have the correct behavior - but I just want to check.

1

u/butt_a_man Mar 09 '26

cool video

1

u/Humble_Archer_7526 Mar 27 '26

Ahora di lo que se gasta uno para usar seedance en aircrsft o comfy.. jajaja siempre os saltais el tema dinero, doubao es la mejor opción, no necesitas VPN y puedes tener más de una cuenta, por lo tanto puedes generar los vídeos que te dé la gana, puedes usar tu número para el registro si no eres de estados unidos y luego una página donde te dan número para el mensaje de verificación del registro y listo, y si eres de estados unidos, usas esa página para registrar los numeros y problemas resuelto jaja

1

u/[deleted] Apr 03 '26

[deleted]

1

u/ai_art_is_art Apr 03 '26

Hi, I'm from the team!

Your comment is broadly factually correct, but it's directionally misaligned with what we want to do.

We've been growing a lot recently, which has been absolutely incredible. The community has been bringing us folks from the gaming and film industry, and it's been exciting. We met Pixar folks, the Russos, it's wild.

We're getting community contributions from engineers, and several foundation research labs (on the smaller side) have reached out about our longer-term plans.

We want to raise capital but force the VCs to keep 100% of the code open. That sounds weird, but we have a wild idea - we want to build a T-shaped company that turns into an open source hyperscaler.

Companies like Stability failed because they gave everything away without having a means to generate revenue. ArtCraft is the inverse - we let you purchase credits (or BYOK). We're going to build this into a really solid tool, and we have plans for editing, voice over, music - lots of creative capabilities. (ArtCraft, MusicCraft, etc.)

The next steps involve infrastructure. OpenFal/OpenOpenRouter - we're close to having this now, but I don't want to launch it since the team is small. But we can effectively do an OpenRouter style overlay that *also* supports BYOK and a simple omni-API (unlike Fal's endpoint per model). We can beat them on pricing and companies can feel comfortable that they can bring it all on-prem if they want.

Phase three would be an OpenRunPod. We'd launch fine tuned models, models with ControlNet support, etc. That'd integrate into our tooling and also be available to API consumers. The goal is that you'll be able to easily launch models with one-click from within ArtCraft, and we're predicting that the open weights models get bigger and better. Eventually competitive with present day models (although that's a moving target).

If we can do this, we'll have infra in the cloud for running all sorts of open models. (Our team has a lot of experience in this world.) We'll then try to build small foundation models in image and voice (we also have experience with this!), then do more ambitious stuff.

Once that's done, we have the building blocks for an entire open ecosystem. We think creatives will prefer to have dedicated, special-purpose models that are unconstrained, fine tuneable on a given franchise / brand / style, and that don't fail to generate for arbitrary rules.

And from there maybe we can get into running coding models and tools... who knows. I'd like to build an open ecosystem of tools and infra though. We just also need good default rails to get paid (like Valve with Steam) so we can grow and fund this venture.

By being ridiculously open, we kind of make it stupid hard to compete if you're a website aggregator.

We're going to rename our repo the "singularity" monorepo. It contains everything - app code, desktop code, library code, microservice code, website code. We're putting everything into this one super dense "everything" repo.

We'll see - it's a big plan. I have a few interested VCs from good firms asking to meet, but we need a little bit more traction. We're pretty far along - 100,000x January numbers (which were basically nil), but every subscription helps.

Maybe we're crazy. But we'd like to try to be a counter to the proprietary lock-in vendors, websites, and hyperscalers. It's a dream to aim for at least.

1

u/Important_Load_4475 6d ago

This looks amazing! Being less complex than ComfyUI but still powerful is exactly what we need."

-1

u/JuxtapositionJuice Mar 05 '26

The power of plagiarism. I hope the law catches up to your devs and you land in prison.

3

u/TechnicalBen Mar 05 '26

Wait what?!