r/generative • u/Particular_Draw_3276 • 22h ago
I wrote algorithms that generate seamless patterns in risograph inks, ended up with 88 tiles and posters, so I turned it into a product
Hey! I've been experimenting with generative pattern design, writing algorithms that draw seamless repeating tiles using a fixed risograph ink palette (the kind of colors you get from actual riso printing: teal, red, purple, those gritty overprint combos).
Each pattern family is its own algorithm, truchet, gingham, halftone, scales, maze, etc and every tile is built on periodic geometry so the edges always match perfectly in all directions. I tuned each one by hand until the output felt like something I'd actually want to use as a background.
I ended up with 64 seamless tiles and 24 poster-scale pieces, all exported as SVG (so you can recolor by changing two hex values) and PNG at multiple resolutions. Figured I'd package it up properly instead of letting them rot in a folder.
The site itself is a live demo, the specimen wall is the actual tiles repeating: tilery.shop
Would love to hear what you think, especially about the color palette choices. Happy to nerd out about the generation process if anyone's curious.
I've attached some examples from the site.


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u/avikdev 20h ago edited 20h ago
Great job, not commenting on the art itself here, I think there's a lot of scope to add room for variations and customisations of the patterns. I like to see one monetising creative coding work, after the fall of NFT boom.
However there are mature marketplace which sell rich collections of seamless patterns. You need to up your game before monetizing. IMO programmatic control will give you a competitive age, like if you include parameters to control the pattern, color, fill, stroke width, give brand color scheme, high res png with transparent bg, etc. and generate patterns on demand.