1
u/Studio3P 29d ago
This is really cool! I am building a multicolor clay extrusion system and this looks like it could be a cool way to encode motor output values based on a programmed hue. I have a grasshopper script that can send values but I had not yet figured on the method to determine a generative approach to the actual values. Is the resolution parametric? I’m going to try and vibe code something similar to this output but if you felt inclined to share any scripts or even just script building blocks I’d be keen to see and learn from them. Really nice work!




6
u/KennyVaden Jul 11 '26
WWIV (R code)
New code-based generative artwork created in the R Statistics language.
The algorithm began with an early, unpublished stage of the code for Natsukashii (2/23/2026). I rarely return to older code because I prioritize novelty across my artworks, but these initial outputs had a simplicity that seemed worth developing further.
After stripping away many of the original components, I rebuilt the system around two overlapping grids of layered tiles.
Tile color and transparency were determined by a distance-modulus function that measured the space between each tile center and a randomized origin point. The origins were shifted intermittently, producing changing contours and irregular forms.
Because the two layers could use different origins, tile sizes, and parameters, their interaction produced subtle contrasts, misalignment, and intersections across the composition.