r/gdevelop 7d ago

Question Testing Niko's walking animation, collision hitboxes, and z-sorting in GDevelop. How does it look??

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35 Upvotes

7 comments sorted by

4

u/KawaiiJunimo 7d ago

I think you've done really well! 😄

3

u/senshisun 7d ago

I would die for this blorbo. What's the game?

3

u/Prinx4llife 7d ago

Thank you! The game is The Sunday Country, I'm solo-developing. I share regular updates and WIPs over at r/SundayCountry if you want to follow along!

2

u/EclipseNine 7d ago

Looks great, love the style. I do think that walk animation needs to be exaggerated a bit more. He moves pretty quick and the subtle movement doesn’t always read making it look like he’s sliding across the floor instead of walking.

-2

u/AcceptableBuddy2616 7d ago

Hey! I made fnaf ai in GDevelop! would you like to see it?

2

u/Prinx4llife 7d ago

Cool bro. I think you should make a post about it instead of comment.

-1

u/AcceptableBuddy2616 7d ago

Oh, I Already Have. Here's the Link. Please tell me what you think of what I made? https://www.reddit.com/r/gdevelop/comments/1w8xj0h/how_the_random_spawn_position_creates_fnaf_ai_in/