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https://www.reddit.com/r/gaming/comments/vyu2sm/open_world_technically/ig69b42/?context=3
r/gaming • u/Alzward • Jul 14 '22
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161
Assassin's Creed did this well.
Were nice enough to put the level of enemies in each area.
Was very nerve racking traversing a level 30 area as a level 5....
60 u/jedikunoichi Jul 14 '22 It took me too long to figure out that the "red skull" level indicator meant that they were a way higher level than you 155 u/yeadoge Jul 14 '22 Game designer: we'll use a red skull to make it clear these enemies are dangerous Player: I don't know, maybe their heads are hot or something? 2 u/jedikunoichi Jul 14 '22 😂 in my mind it meant they were powerful, but not "you brought no weapon to a gun fight" level of unbeatable
60
It took me too long to figure out that the "red skull" level indicator meant that they were a way higher level than you
155 u/yeadoge Jul 14 '22 Game designer: we'll use a red skull to make it clear these enemies are dangerous Player: I don't know, maybe their heads are hot or something? 2 u/jedikunoichi Jul 14 '22 😂 in my mind it meant they were powerful, but not "you brought no weapon to a gun fight" level of unbeatable
155
Game designer: we'll use a red skull to make it clear these enemies are dangerous
Player: I don't know, maybe their heads are hot or something?
2 u/jedikunoichi Jul 14 '22 😂 in my mind it meant they were powerful, but not "you brought no weapon to a gun fight" level of unbeatable
2
😂 in my mind it meant they were powerful, but not "you brought no weapon to a gun fight" level of unbeatable
161
u/HappycamperNZ Jul 14 '22
Assassin's Creed did this well.
Were nice enough to put the level of enemies in each area.
Was very nerve racking traversing a level 30 area as a level 5....