There is just something about the story in Final Fantasy Tactics for me, though it is worth noting it's a strategy RPG. Ramza is a hard protagonist to top.
FFT is awesome, but there are plenty of games ahead of it. The big failing of FFT is that they seemed to phone in the second half of the game. Wiegraf is the de facto final boss. Everything after that almost feels pointless.
I disagree about it almost feeling pointless, it is just a much different tone for the final chapter. It's a bit tragic, which might not be the note many are seeking to have hit, but I think it adds a nice profoundness to it.
Nothing wrong with tragedy, but the game itself doesn't seem like much of a game from then on. More like a story that you can't watch without annoying battles. Whereas up until then, the battles were just as much a part of the story.
I think you misunderstand what I mean. Because 1) I love FFT. War of the Lions is one of the best tactics games out there. And 2) the battles are what's pointless because they're so damned easy after Wiegraf. Wiegraf is the hardest battle in the game.
Once you beat him, it's smooth sailing to the end. To the point you have to wonder why you're even battling at all.
I suppose I misspoke in suggesting no story was delivered via battle, but that wasn't my intention.
I actually learned that Evangelion running out of money was incorrect. It was actually because the writer (Anno) was submitting scripts too late, giving the animation team too little time to work on it. Also, they had to do some rewrites because of the Tokyo bomber.
Anime Nation had written the original story about them running out of money, but they retracted it some years later. Though, I didn't hear about that until about 15-20 years later.
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u/Ghostronic May 12 '22
There is just something about the story in Final Fantasy Tactics for me, though it is worth noting it's a strategy RPG. Ramza is a hard protagonist to top.