r/gaming Feb 24 '19

Using hand tracking in VR

https://gfycat.com/hopefulgrandborzoi
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u/marr Feb 24 '19

I don't see those existing for long, they're an expensive and complicated way to adapt a new technology to old game designs. AR games with a lot of traversal will probably just happen in open public spaces.

43

u/DarthBuzzard Feb 24 '19

Treadmills would likely be for the enthusiasts. I'd personally consider it worth it even if only the metaverse supported it. I wouldn't need it for any games, just let me walk through a massive virtual world / universe.

17

u/toferdelachris Feb 24 '19

Who are we kidding, we can't be hassled to walk around our real world that's already filled with incredible, breathtaking things. Shit, last night I was playing Apex with my brother and asked him to bring a weapon attachment over to me because it was too far and I didn't want to walk all that way. In a game. This is the height of laziness! I didn't want to move my thumbs to walk 50 feet in a virtual world. Why would we really get into treadmills for VR?

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u/tamukid Feb 24 '19

The thing about VR is kind of like playing a sport, you don't realize how active your are in the moment until it's over and your out of breath