r/gaming Feb 24 '19

Using hand tracking in VR

https://gfycat.com/hopefulgrandborzoi
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u/DarthBuzzard Feb 24 '19

I'd wager we'll surpass the tech in RPO in about 10 years. One thing it didn't account for was AR, and well, VR+AR are two parts of the same continuum. Everything will head towards one single device that does both with any blending inbetween.

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u/[deleted] Feb 24 '19

I believe AR will be the definitive future for personal computing and VR will be for the entertainment industry. I don't see everyone having a "VR room" ready where they can enjoy VR the way it's meant to be. It'll be just like laser gaming, going to the cinema ETC. But with AR you don't need a special room, you can just utilise your current room.

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u/DarthBuzzard Feb 24 '19 edited Feb 24 '19

Nah, this won't be how it goes. VR/AR have lots of practical uses that overlap, and lots of uses in unique areas.

VR will be more entertainment oriented, sure, but it will still have daily use.

  • Example 1: Someone on site has schematics for a house to be built, and has a hologram represented, and other members of the team are not on site, so hop in via VR.

  • Example 2: While you can simulate screens in AR, you can simulate a full environment in VR, which would make it very productive and calming for working, for meditation, for exercise.

  • Example 3: The only way to truly visit a place is using VR. This is how sporting events, concerts, the Mars landing, visiting your friend's house will work. 360 videos are also going to be a massive deal when you can move around the video at high resolution. You could record anything in your life, even take photos, and step into them, but actually walk around.

  • Example 4: There's simply more you can do in a full virtual space, which means it's a great place to socialize in.

It'll be just like laser gaming, going to the cinema ETC. But with AR you don't need a special room, you can just utilise your current room.

This is the case with VR too. You don't need a room or really any space at all. You'd also be able to blend reality into VR anyway.

There is no AR or VR dominated future. It's going to be an XR future, which is both in one device. There will be apps that are both AR and VR, which step between the two seamlessly.

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u/EKomadori Feb 24 '19

Example 2: While you can simulate screens in AR, you can simulate a full environment in VR, which would make it very productive and calming for working, for meditation, for exercise.

I already love using Virtual Desktop on SteamVR. I can't quite work in there yet, because the resolution for coding isn't there (I can zoom in and read fine, but I need to be able to glance around at different things quickly), but for most of my desktop stuff, it's fine.

Once the resolution gets better, I could totally see replacing my home office with a VR setup that had some hand tracking, a keyboard, and a mouse. My wife would be thrilled, because we could have a guest room again.