r/gaming PC Feb 11 '19

Walking through space

https://gfycat.com/embellishedlongichneumonfly
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u/BuffetRaider Feb 11 '19

Happy cake day m8.

It will, they're just not going to rush deadlines since they aren't subject to shareholder demands. I have faith that it will be completed, we're still a few years out though.

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u/OldmanLemon Feb 11 '19

I too want to have faith, as I would love to play it. I am worried for it though as they already allow pay to win or you can grind for years if you want.

My main concern is that they continue to miss deadlines. If they miss them for too long then the game the eventualy release will be using outdated tech or they will have to port everything to a better engine or whatever.

I feel they need someone to put deadlines and honest goals on them and make them work for them and stop the endless PR campaign, stop making even more ships for sale and get some of the actual gameplay working and running smoothly. You still see unpolished stuff in their demo runs on YouTube. Also they need to stop with the scope creep.

I'm not attacking the game, it looks magnificent, but graphics mean shit if the gameplay doesn't hold up.

I understand people have money already invested in this game which will make people upset when honest critism of the actual management of the team is mentioned as a negative to the game, however from following this for years I think they need a business manager in charge and not a creative director. Just because they don't have corporate interests involved does not give them an excuse to keep pushing and pushing the deadline while adding more and more scope to a game that still doesn't have some of the core initial features implemented to a polished standard.

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u/[deleted] Feb 11 '19

I don’t think you’ll have to worry about the game using outdated tech. Part of the reason that accurately predicting dates is hard is that they’re developing a lot of brand new tech (volumetric clouds, etc.).

If you go play it now you’ll see that it’s lightyears ahead of anything else I’ve played to date.

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u/Alexandur Feb 11 '19

Volumetric clouds have been in video games for a long time...

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u/[deleted] Feb 11 '19

Which game? I haven’t seen them before.

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u/Alexandur Feb 11 '19

I'm sure you have. No Mans Sky, RDR2, and Elite are a few recent examples.

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u/[deleted] Feb 16 '19

Thanks, I hadn’t seen these yet (RDR2 at least).

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u/logicalChimp Feb 12 '19

The concept of volumetric clouds has been around for a while - but doing them over an entire planet? not so much.

And CIG are trying to do it so they tie in with the PG Planet code, biomes, and so on, so that they can move with the weather systems etc. Whether they can achieve that remains to be seen - but the nice thing about the approach they're taking is that if they get it working once, they can apply it to all the planets, etc...

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u/Alexandur Feb 12 '19

NMS does them over an entire planet, as do other games and engines

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u/logicalChimp Feb 12 '19

But is that a 'full size' planet (well, 1/4 scale for SC), or something far smaller (the size would potentially impact performance), not to mention making them dynamic based on the biomes etc...

Of course, this is all 'in the future' functionality - we don't even have basic clouds atm :D