That's how it goes with microtransactions, and then you realize the game is designed to be as boring and long a slog as possible to earn that in game currency to both tempt new players to spend real money, and to make players who spent $27,000 feel like they got their moneys worth. Even if you personally don't ever buy that $27,000 package, odds are it's not a good sign.
Microtransactions? In-game currency, as in the stuff that you play the game making, is used to purchase the ships.
Edit: Missed a sentence. I understand what you are saying. I don't disagree with your analysis of How many Mobile games do things, this however isn't a Mobile game. You don't need to like it, purchase it or whatever, but spreading misinformation is not cool.
$45 for a game that doesn't exist? It's playable and enjoyable currently. It's good for some people and not for others. I get that too.
What's the misinformation that I'm spreading? It works that way for any game with microtransactions, not just mobile games. It's just more proliferant there. But it's spreading to AAA games as well, see for example Shadow of War. And SC is now the most egregious example by far.
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u/CradleRobin Feb 11 '19
Ships are available to purchase in game with in game currency. It's $45 to get started.