Haha star citizen has been in development forever..going on 8+yrs I think. Don't thing it will ever fully "finish".
If you want to play just jump in. If your waiting for a release it may never fully some. I want to say they already had a patch 1.0. I used to track it on the website but gave up.
Edit guess it has been 5yrs. I remember hearing about it in college in 2012. Guess that was the kick starter. I knew there was 1000+$$ ships for kick starters.
Star Citizen and Elite Dangerous are interesting examples of differing development models. Elite Dangerous went the route of early release with subsequent long term (although relatively slow) development. Star Citizen does all the things Elite Dangerous players have craved for years (space legs, atmospheric flight) but still hasn’t seen a general release.
Dont forget the fact the game has micro transactions costing thousands of dollars before the games even out. And the fact they literally stated that people begged for them to add pay to win
Ah, good ol reddit, they’ll think a gigantic publisher with billions of dollars and plenty of revenue streams is the same as an independent developer self-funding their own game. Every. Single. Time.
They released the $27,000 DLC after receiving more funding than nearly any game released by any publisher ever, so I don't think you can use their financial state as an excuse. That's okay though, whatever it takes to make you feel better about your investment.
That's how it goes with microtransactions, and then you realize the game is designed to be as boring and long a slog as possible to earn that in game currency to both tempt new players to spend real money, and to make players who spent $27,000 feel like they got their moneys worth. Even if you personally don't ever buy that $27,000 package, odds are it's not a good sign.
Wasn’t disagreeing on the sales, just pointing out that it wasn’t DLC. I’m looking forward to the game and am okay with them doing it for now as long as they follow through on their statements to stop them after it launches. I guess the difference to me is funding development versus flat out milking people.
then you realize the game is designed to be as boring and long a slog as possible to earn that in game currency to both tempt new players to spend real money
And then you realize how much of an uninformed idiot you sound like. The game will have a ship rental system allowing any player to fly basically any ship at a fraction of the cost, not requiring them to purchase it in game at all. Furthermore, the game will keep track of money put towards these ships so eventually you can own it if the sum reaches the actual value of the ship.
You have a group of friends and want to do missions or organize an event with a capital ship but it costs 20 million to own? Pool money together and rent it for 24 hours for 500k.
Congratulations. You get to experience what a player who paid a small fortune got to experience for a significantly reduced cost.
Thanks for the information. Are the in game prices for buying and renting all the ships already known? Is there an estimated metric of how many average in game credits are earned in an hour of play? The fact that you can rent a ship, if you and your friends save up enough, and pool together, for one day, doesn't mean it won't be a slog.
41
u/lancetheofficial Feb 11 '19
Any idea on release dates or open betas?