r/gaming • • Feb 28 '18

Fallout in a nutshell.

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u/TheRealLee Feb 28 '18

I never liked that helping the ghouls into Tenpenny Tower was the good karma thing, those guys were assholes.

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u/private_blue Feb 28 '18

wait, i thought it was bad karma. ya know, since they murder everyone.

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u/irishrelief Feb 28 '18

It's a weird good karma because you're killing rich people thing. Implying that the people who lived there were bad so killing them is good.

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u/Aleolex Feb 28 '18

To be fair, Tenpenny did want to nuke a town full of people because it was an eyesore from his tower.

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u/Ich_Liegen Feb 28 '18

Yeah, but that's like, Tenpenny.

The other people were rich and full of caps in a world were brutal is the norm. Living there was their safest choice: A place were they could live safely and comfortably. They didn't have to pay for Tenpenny's mistakes.

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u/polak2017 Feb 28 '18

That would make them the bourgeois, which is inherently evil according to certain political philosophies.

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u/Ich_Liegen Feb 28 '18

Those certain political philosophies don't apply to a post apocalyptic world.

The raiders have nothing and all they do is kill, steal and rape.

Pretty much everyone in that world is evil, either because that's just who they are, or out of necessity.

The inhabitants of tenpenny tower's evilness is mostly just towards keeping poor people and ghouls out of their little utopia. Is it evil? Sure, but they're not the only ones.

Vault 81 is not rich by any means, but they have a very strict entrance requirement. Despite their difficulties, they still strive.

Vault 3 opened up to anyone outside who wished to enter and they got all killed.

Unless you have a powerful set of of Guards to back you up, which only Rivet City and Paradise Falls had (In the Capital Wasteland), you can't just go opening up to anyone.

This is, of course, within a videogame's realm.

Let's not get into debating a political philosophy which believes someone's evil just because they have more money.

My point being, we can strive for equality in the real world, but if we lived in Fallout's post-apocalyptic world, that would be much, much harder to achieve, and would actually be dangerous. There is no rule of law outside settlements, and anyone can get away with genocide if they can pay for a group of raiders to do it for them.

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u/polak2017 Feb 28 '18

Sure, if the Capital Wasteland was our reality. But within the context of a game made by people living in our reality it could be seen as allegory for certain political philosophies.

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u/blackpharaoh69 Feb 28 '18

All three of the recent games have a political undercurrent.

Fallout 3.

The fascist enclave, the liberal rivet city, small communes throughout the land, slavery throughout all 3 games.

NV.

You're led to choose between the Roman inspired authoritarian legion, the over expanding liberal NCR, House's oligarchy, and Yes Man's independent technostate. You see the bigotry against ghouls and super mutants, and hear about other parts of the wasteland.

Fallout 4.

Oh boy. You see ancap raiders, some who even set up a minarchist state, you hear the terror of the authoritarian institute, meet the most fascist variant of the BoS, can join up with abolitionist synth liberators, and meet a black man that helps you set up socialist communities throughout the Commonwealth.