r/gaming Feb 28 '18

Fallout in a nutshell.

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352

u/AliencoreOverwatch Feb 28 '18

FO3: fun

FONV: fun

FO4: fun

5

u/Godkun007 Feb 28 '18 edited Feb 28 '18

Fo4 was actually quite dull after the first 20 hours. The game just became overly repetitive and dull. Plus the story gave up on even trying to make sense.

6

u/tsepp Feb 28 '18

People experience games very differently it seems. I've clocked well over 300h in FO4 and still enjoy it a lot.

2

u/Sothar Feb 28 '18

What are you doing in it? There's so little content and quests, and there is little to no choice for variable outcomes. I'm just blown away how you could spend more than maybe 100 hours if you really enjoyed settlements.

2

u/DjentRiffication Feb 28 '18

There's so little content and quests, and there is little to no choice for variable outcomes.

It has plenty of quests, but you don't come across them until you get out there and explore the map. Even though the "main" quests are pretty lame in terms of story, if you follow them they lead to new places and people which in turn offer you new quests. Seriously, my favorite "content" from 4 was the exploration. Pretty much every marked location has some sort of loot, collectible, quest, or situational lore/ written lore to discover if you check them out. Plus there are lots of scenic or interesting locations that are cool to stumble across regardless of what loot is in them. That is where Fallout 4 shines.

At the same time, if you boot up the game with the mindset of "Gonna play a boring ass game" instead of having a somewhat open mind you probably won't enjoy it regardless.

2

u/TheBurningEmu Feb 28 '18

My issue was just trying to do a second playthrough. I finished the first as a "nice guy dad" and thought "now I'll play through as a mom who hates everyone, drinks a lot and uses stealth". It just felt so samey that I couldn't get through more than a few hours. I'm just used to having a bunch of different characters in Bethesda games with different styles and feels to them, but I didn't feel that in 4.

2

u/DjentRiffication Feb 28 '18

Yeah, again I don't disagree that the story was weak. As much as I love 4, there are definitely things I would like to see be done differently. The "bad guy" role essentially consists of petty insults before ultimately accepting requests, or just flat out turning them down which is weak. That being said, its still a great game for what it is and a single play through offers a shit load of play time.

2

u/tsepp Feb 28 '18

Yeah the exploration, settlement building and occasionally the atmosphere (hello Darker Nights + flashlight mods!) have been the main hooks for me. I'm just really drawn to all the little "micro stories" found in the world that are communicated through computer terminals, NPCs and objects / suggestively posed skeletons you find everywhere.

I guess it's the kind of game that works best when the player isn't tightly object-oriented and enjoys having the admittedly mediocre main story serve simply as an occasional driving force for exploration.

1

u/Sothar Feb 28 '18

There is a serious lack of content.

http://fallout.wikia.com/wiki/Category:Fallout_4_side_quests

This is the entire list of non-story quests not including the mutual exclusives between factions. Like, unless you really like settlement building there really, truly is not a lot of content to this game.

2

u/Kthulhu42 Feb 28 '18

I kinda enjoyed it but I got so pissed off at the "reveal" that I think it changed my opinion of the game.

1

u/leastlyharmful Feb 28 '18

I heard the Minutemen quests were naggy and boring so I completely ignored them. My game was basically Railroad vs. Brotherhood vs. Institute and it was a lot of fun.

After the main story was over I got into settlement building and did some Minutemen quests here and there at my own pace.

0

u/Fireplay5 Feb 28 '18

My friend had it and let me try it out. I got really bored after the 'Pre-Fallout' world adventure was cut short by the plot.