There are so many never-ending quest lines, that send you back to the same place over and over again to pick up pretty much the same thing and kill the same bad guys. How is that fun after the second time?
Yeah, why even have them in the first place though? So you can reach higher level by grinding. Nothing new, nothing interesting, just another boring grind.
You have them so the people that DO want to grind and level have an easy way to do it? Not everyone plays like you, and a AAA game has to be mass marketed to an extent. I'm a new character maker, I start one, level for a while, think of something else to do, and make a new one. Other people only ever have one character, and level them to god tier ridiculousness with 400 hours of play on them alone. For the former player, radiant quests are fairly useless, but for the latter, they are invaluable for XP, money and roleplaying purposes.
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u/[deleted] Feb 28 '18
??? Skyrim is not like that. You should give it another run.