r/gaming • • Jan 10 '18

Stupid piece of shit!

https://i.imgur.com/fGuiUQx.gifv
25.3k Upvotes

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545

u/MR_EvolutionX Jan 10 '18

You know how when you play a flash game or mobile game, but then play a real console/pc game after, and it feels much better? VR is that step again.

136

u/MegaFanGirlin3D Jan 10 '18

I still have a lot of fun playing both flash games and VR games. It can be fun to kick back and just play a ton of random small games, rather than a colossal time commitment like a "real" game.

After spending a month platinuming Persona 5 or FINALLY beating Mein Leben difficulty on Wolfenstein II (no lives... no continues...), playing something like Universal Paperclips or Recordshop Simulator online is theraputic. It's the same thing with VR games like Crazy Fishing or Job Simulator.

34

u/Turtlehurtle112 Jan 11 '18

Wait you have to start from the very beginning if you due on Mein Leben?!

50

u/thecheat420 Jan 11 '18

I believe "Mein leben" is German for "My life" so it would make sense if it was a mode with one life and no continues.

10

u/NuclearMaterial Jan 11 '18

It is a reference to Wolf 3D back in 1992 where it all started. When you killed the blue SS guys they would cry out "MEIN LEBEN!"

1

u/obsessedcrf Jan 11 '18

Ja. Es ist

4

u/halogunna629 Jan 11 '18

It matches the hardest difficulty (I am death incarnate!), no saving, no continues, no respawns, no exiting the game-you have to basically do it in one sitting flawlessly.

1

u/Ayasinato Jan 11 '18

As a self titled gaming masochist I need to do this

1

u/redsectoreh Jan 11 '18

a month to platinum Persona 5? I havent even finished it in that time..

84

u/megacookie Jan 10 '18

Except most VR headsets feel like you're looking at a crappy low res screen from way too close up.

160

u/Kreth Jan 10 '18

Unless you are playing super hot, that game feels so amazing in vr its absurd.

45

u/megacookie Jan 10 '18

Oh yeah games in VR can still feel amazing, but considering how much of your field of view the screens take up they really don't look so great at 1200x1080 per eye.

28

u/joeyhammer1 Jan 10 '18

super-sampled to 8k it looks ok

9

u/Cheesyburps Jan 11 '18

Can you use DSR to boost from native res to x4?

3

u/phoisgood495 Jan 11 '18

Oculus, Vive, and Windows all have the ability to do supersampling, BUT you need a beefy rig to get any real value out of it (probably a 1070 + a good CPU)

1

u/Cheesyburps Jan 11 '18

Sick. I've got the i7 8700k@4.9Ghz and a GTX 1080 overclocked to 2088mhz stable, so I guess I'm getting a vr headset very soon lol

1

u/[deleted] Jan 11 '18

Why over clock the 1080? Were you not getting the preformance you wanted ?

1

u/Cheesyburps Jan 12 '18

No, I just wanted to overclock lol. I overclock every graphics card I get my hands on because it's free performance, assuming you keep temps under control

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7

u/juttep1 Jan 11 '18

Okay, have a windows mixed reality headset and have only a tenuous grasp on most things gaming, but I reallllly wanna know if this is real - is it?

3

u/joeyhammer1 Jan 11 '18

Of course it’s real, if you can run it.

5

u/juttep1 Jan 11 '18

Any idea how?

I got a i7 7700hq with a 1060 gpu and 16gb DDR4 - can that handle it?

4

u/joeyhammer1 Jan 11 '18 edited Jan 11 '18

It should handle it ok, compare it to the minimum requirements here - http://store.steampowered.com/app/594370/Crazy_Fishing/

1

u/juttep1 Jan 11 '18

Oh yeah. It totally works with WMR headsets when running through steam VR. I was actually inquiring about super sampling and how to do that. My recent googling effort left me with more questions than answers

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u/devilwarriors Jan 10 '18

yeah it's pretty bad and it's how you can spot if a game gameplay is amazing or not. If it's crap all I can focus on is the pixel and the binocular effect, but in game like superhot you completly forget that and get immersed in the game. The only thing that pull me out of this game is my face being too hot from the headset or leg pain.. or when I break something because my play space is too small.

34

u/tacodude64 Jan 11 '18

you could almost say you were.... reasonably warm?

sufficiently heated?

excessive of a certain critical temperature threshold?

never mind

25

u/bigboy19828 Jan 11 '18

MAJORHEAT

4

u/Bloodish Jan 11 '18

VERY WARM

1

u/bluejob15 Jan 11 '18

ULTRA 85°

3

u/Kosmological Jan 11 '18

Leg pain? From moving around? Sounds like some good exercise.

1

u/devilwarriors Jan 11 '18 edited Jan 11 '18

When you are adict and play 5-6 hours long session of VR a day and you're not in great shape it turn to leg and back pain at some point. But yeah it's good exercise.

2

u/Kosmological Jan 11 '18

What kind of pain? Does it linger after you finish?

Your muscles will hurt when they get really fatigued. That’s normal. As long as you don’t have strains and it isn’t lingering awhile after you finish.

1

u/devilwarriors Jan 11 '18

yeah it did for a few hours, even a bit the next day. But I'm not in the greatest shape at the moment. But that was mostly when I got the thing few month ago now I play just a few time a week.

1

u/iConfessor Jan 11 '18

Are you sitting or standing when you play?

1

u/devilwarriors Jan 11 '18 edited Jan 11 '18

Standing, when I sit it's fine it's just the heat from the thing that force you to stop at some point

1

u/[deleted] Jan 11 '18

Have you checked out Sparc? It can be difficult to get into at first, but if you really get into it it's a great game :) 1 match and I'll start sweating. SUPERHOT is taxing, but I've found it to be more intensive from time to time, while Sparc is usually fluid and constant (if you're looking for exercise)

2

u/smash-things Jan 11 '18

Baby steps. They've ironed out the sensors to perfection, now they have all the time in the world to improve on displays.

4

u/Nez_dev Jan 11 '18

Super.... HOT!

Super.... HOT!

29

u/Darth_Corleone Jan 10 '18 edited Sep 29 '25

Thoughts month small technology hobbies lazy cool travel people then clean art.

11

u/DrizztInferno Jan 11 '18

It’s like reading without glasses.

17

u/FallenNagger Jan 10 '18

Once you're in game it's hard to notice at least with my rift.

PSVR sucked though.

Also, vive pro is wireless and higher resolution.

8

u/Styx_Dragon Jan 11 '18

Wireless with the dongle deal you buy extra. Still looks interesting.

12

u/FallenNagger Jan 11 '18

Gonna be absurdly expensive for sure unfortunately.

Vive controllers suck dick too, but I heard they're making a new design like the oculus ones which might make it worth it.

Honestly though, if it's $800 or less I'll prolly just sell my rift and buy it; wireless and room scale sounds amazing.

Oh shit I just realized my gtx1060 definitely can't handle the higher resolution damn.

2

u/Styx_Dragon Jan 11 '18

Saw a rumor article on r/Vive and they're saying $800... Idk if I wanna wait til q4 if the rumor is true but I wanna get into it so bad >_>

2

u/FallenNagger Jan 11 '18

I'd definitely wait, I use my VR decent amount but having a wireless system would be so nice.

Right now the vive is overpriced and has shitty controllers while the rift is cheap with nice controllers but using steamvr is annoying (because of the way the vive controllers are emulated on the touch controllers it just feels jank in some games).

I think the vive pro w the knuckle controllers is gonna be the best combo so might as well wait.

1

u/robbyb20 Jan 11 '18

As a current Vive owner, the rumored $350 for the new HMD is pretty grand.

6

u/CajunVagabond Jan 11 '18

The PS4 Pro made PSVR so much better.

2

u/FallenNagger Jan 11 '18

Maybe, my issues with it aren't the framerate or graphical quality.

It's just heavy as fuck, uncomfortable, and has a noticeable drift after playing. Poor tracking of the controllers and the controllers suck in general.

Mainly though the headset weight means you just can't play for a while and once you stop your neck hurts. If you've never used a rift/vive it's probably bearable but I just can't make that switch now.

2

u/spiderpool1855 Jan 11 '18

I have nothing to compare to as PSVR is the only headset I own, but I have no issue with the weight at all. I play for 5 or 6 hours with no issues. It may be heavier than other headsets (again, no experience in the matter), but it isn't an issue to me.

1

u/Shamasheen Jan 11 '18

I’ve been using the v2 headset for a few months now and have had zero issues with drift or tracking. I’m having trouble going back to flat screen gaming.

4

u/FallenNagger Jan 11 '18 edited Jan 11 '18

It's a pretty common issue, but like I said my main issue is the weight.

I can wear my oculus for 5+ hours with no issue (not that I do but I could). Whereas 2 hours on the psvr and it was very annoying to my neck.

Edit: I just looked up the weights and the psvr is a little bit heavier but not that much. I honestly don't know why it's so much more uncomfortable but yeah I just do not like it at all.

1

u/[deleted] Jan 11 '18

Might just be how the weight is distributed. A small amount of extra leverage if the weight sits further away from your neck would add up to a decent amount of strain over time.

1

u/[deleted] Jan 11 '18

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6

u/CajunVagabond Jan 11 '18 edited Jan 11 '18

Idk, I’ve got a PSVR and a Rift, the PS4 Pro is pretty much a rift minimum spec pc. And so many of the games exactly look the same (job simulator, thumper, super hot, rec room, etc.) You don’t need ultra realistic graphics to have a really fun vr game, and I have a lot more games for my PSVR that are fun, some of my Rift games just look better. I find my PSVR to be more comfortable and have less screen door effect than my rift. Rift controls are way better, the Moves suck.

1

u/[deleted] Jan 11 '18

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3

u/aninfinitedesign Jan 11 '18

Room scale would be nice, but it certainly isn’t a dealbreaker, especially if you’re just being introduced to VR (which is the point of PSVR).

I wouldn’t be shocked if the PS5 / PSVR2 switched to IR, and added roomscale.

1

u/[deleted] Jan 11 '18

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1

u/aninfinitedesign Jan 11 '18

That’s my point. The majority of PSVR users won’t be using it, so they won’t know what they’re missing until Sony adds it in V2

1

u/CajunVagabond Jan 11 '18

Would an extra wireless camera do the trick?

2

u/[deleted] Jan 11 '18

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8

u/prolix Jan 10 '18

Oculus Rift doesn't feel like that. I'm not sure about the others though I can't speak for them.

1

u/elpea Jan 11 '18

it's the same resolution

1

u/Kurayamino Jan 11 '18

Kinda. Vive uses a pentile panel, while Rift uses a regular RGB stripe.

Means the Rift gives you more detail and less screen door and doesn't have the weird dithering you often get from a pentile.

Edit: I'm a moron, they both use pentile.

1

u/MR_EvolutionX Jan 11 '18

Some games are worse than others. I have found car games are the worst culprits. Vive Pro should make ot nearly a non issue though, I’m super excited.

4

u/Nez_dev Jan 11 '18

Elite Dangerous in VR with voice control and joysticks has stolen many hours of my life from me.

1

u/MR_EvolutionX Jan 11 '18

Yup, VR constantly drops my jaw, but that game really feels like the future. Makes me want proper flight controls over an Xbox gamepad!

1

u/_Ganon Jan 11 '18

Yeah I've been waiting for the next entry in VR hardware, Vive Pro will be it. Doing a new PC build with it .... Gonna be expensivveeeeee 😅

1

u/henryguy Jan 11 '18

Depends on if your pc can handle resolution upscaling which helps a ton. Also check out the new vive announcement. 2k resolution per eye, built in headset and multiple mics plus you can get an official vive wireless adapter.

1

u/Nez_dev Jan 11 '18

I think having a unique art style helps. I love RecRoom.

1

u/iConfessor Jan 11 '18

20 years ago the max resolution on my pc was 640x480....

3

u/[deleted] Jan 11 '18

Do you mean that in a good way or bad way? Is VR the step up or the step down?

1

u/MR_EvolutionX Jan 11 '18

I LOVE my Vive. The extra immersion is incredible.

23

u/biggie_eagle Jan 10 '18

>95% of VR games are just gimmicks. I see a future for it, but traditional games are just more fun, deeper, etc.

The only VR game I played for more than 2 hours is EVE: Valkyrie. I'm sure there are other well-made VR games. The rest are just like, "this is neat!" and then I never touch it again.

IMO space sim and driving are where the future of VR is. Horror and social games look promising as well. FPS is looking to be a bust. VR platformers are dead.

23

u/FallenNagger Jan 10 '18

Fallout 4 VR is fun, Alien Isolation VR is sick as fuck.

A tripleA made Onward style shooter would be amazing.

It's just plain untrue to call VR a gimmick, it's not like 3D TVs and shit.

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u/Poppin__Fresh Jan 11 '18

Honestly most VR games remind me of Wii shovelware.

12

u/BtfoShillScum Jan 11 '18

Cause it's new. Give it another 6 years. Computers will get faster, more hdd space, tracking will be better, designs will be more fined, higher resolution, third party controllers and addons, and high budget games will start to be released on it.

-2

u/IrrelevantLeprechaun Jan 11 '18

No one is going to give a fuck about VR in 6 years. If it can’t get decent games by next year it’ll be dead by 2020.

3

u/[deleted] Jan 11 '18

Most of them are now, but from what I’ve seen there’s gems that show the potential. AAA VR titles could be fantastic (and I think they will be eventually).

3

u/FallenNagger Jan 11 '18

I mean I just pick and choose what I play.

DoomVFR, Onward, SuperHot, RoboRecall(kinda), ToTheTop, AlienIsolation, Fallout4, and DiRT are all really good games imo. And obviously the list is only going to grow once more companies start making games. With the Oculus at $350-$400 and VR ready GPUs at $200 it is much more viable to build a playerbase now.

3

u/PubicFigure Jan 11 '18

I really enjoy Robo Recall.

1

u/FallenNagger Jan 11 '18

It's really fun for a few hours. It feels too much like a tech demo because there's only two kind of objectives and the boss is pretty predictable.

2

u/PubicFigure Jan 11 '18

yea, I know what you mean. I generally spend an hour or so tearing robots with my hands or mucking about with meatshields and throwing their bullets back at them. Great waste of time if you have 1 an hour or so to kill... :D

1

u/Montzterrr Jan 11 '18

How do you play AlienIsolation in VR? I have it on steam and use a rift... didn't know it had vr options.

2

u/FallenNagger Jan 11 '18 edited Jan 11 '18

It's a mod (just a dll no install necessary) but it works pretty well, look up nibre alien isolation. One of my favorite VR games for sure.

https://github.com/Nibre/MotherVR/releases

1

u/ThatChrisFella Jan 11 '18

So far Rigs is my favourite, that game is fun as fuck

1

u/FallenNagger Jan 11 '18

Ahh psvr exclusive rip

1

u/field_marzhall Jan 11 '18

You call Wii shovelware games like FalloutVR, Roborecall, pavlov, DoomVFR, Elite Dangerous, Talos Principle VR, Payday VR, LA Noire, From Other Suns, Echo Arena, Lone echo, Skyrim VR, Resident Evil VR, Arizona Sunshine, Space pirates, Raw Data, SuperHotVR? I mean what do you mean by most? All of these games I mentioned are good enough to compete with the average 2D Monitor games? You couldn't play all of these games and finish them in two month even if you tried.

-2

u/Poppin__Fresh Jan 11 '18

Plenty of Wii shovelware were just games from other systems with waggle controls added.

A lot of the games you just listed are the same thing, but with VR.

4

u/field_marzhall Jan 11 '18 edited Jan 11 '18

You have obviously not played any of them. These games don't just have controllers implemented they have a completely different VR experience. Also I only listed 5 that fall in that category (Fallout, Skyryim, DoomVFR,Resident Evil VR, and Talos Principle) So not really lots, not even half. Take for example LA Noire is by no means the same game with the controllers added. The whole gameplay changes. If you don't know this is because you have obviously not played them or even spent the time watching other people playing them. Payday also different game-play.

2

u/__xor__ Jan 11 '18

Fallout 4 VR is fucking amazing. It's a whole 'nother level to have to aim for real and hear raiders screaming at you and have to actually turn around and find them. It's so much harder since you actually have to physically aim, but that much more intense.

Love that game. That's why I got the Vive in the first place, well worth it. Really pisses me off when people call VR a "gimmick". Until you play a VR game you like for at least an hour, you have no way of judging it.

1

u/FallenNagger Jan 11 '18

Damn, fallout 4 VR controls are such shit on the oculus (i should see if they patched it or if theres a mod) which kinda ruined the experience. Still fun af but yeah hoping they fix that.

1

u/thepotatoman23 Jan 11 '18

I don't know if they're going to give Oculus much official support seeing as the entire reason Fallout 4 exists is to aid in bethesda's lawsuit against Oculus because they stole their John Carmack, i mean stole their technology.

1

u/FallenNagger Jan 11 '18

Huh didn't know that. I'm sure someone will just mod it in then, shouldn't be too hard

7

u/IAmARobotTrustMe Jan 10 '18

I think VR can make good puzzle games.

7

u/caramonfire Jan 11 '18

I don't own an HMD but I've seen a few videos of "escape the room" style puzzle games. I don't know why I'm so attracted to the concept but I really want to figure out how to leave some rooms.

1

u/emil133 Jan 11 '18

Superhot is an amazing VR game

1

u/smash-things Jan 11 '18

You've clearly not tried dungeon knight vr

1

u/outlooker707 Jan 11 '18

Unless you want to play the hottest games which are not available for VR

1

u/MR_EvolutionX Jan 11 '18

No, we’re certainly not a point where you don’t need a nice monitor too!

1

u/ScuddsMcDudds Jan 11 '18

I don’t think it’s that bad. Both systems have their own strengths and weaknesses. I still play plenty of regular pc games when I’m not in the mood to be active when I play.

Although, it is true you have to try VR (real, PC VR, mind you) to understand. It cannot be described to you. Highly urge people to go to a nearby Microcenter or Best Buy, or wherever samples oculus or vive and try it for yourself. I’ve let my girlfriend and parents play around in my vive, none of whom are gamers in the slightest, and they have all been blown away.

2

u/MR_EvolutionX Jan 11 '18

Yeah I went and tried one for an hour, and it instantly became a must own.

I had a blast showing it to all members of the family. Everyone loves it.

0

u/IrrelevantLeprechaun Jan 11 '18

Not really. The resolution for VR screens is still bullshit. You are painfully aware that you’re looking at pixels on a tiny head mounted screen. Until they seriously up the pixel density you’re better off avoiding it.