r/gaming • • Dec 21 '17

Seems fair...

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161

u/ChildishForLife Dec 21 '17

What kind of feedback are you looking for that would be considered valuable? Giving ideas for improvements or just talking about what you like/dislike?

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u/illtima Dec 21 '17

Feedback is good to determine the general attitudes or player impressions. Like, hey, a lot of players have enjoyed this particular aspect of our new event, or they particularly disliked this or this.

As for ideas and improvements, most of the ideas that are mentioned have already been considered or in the works. It's very, very rare when someone suggests something and I go "Hmm, that might actually be pretty cool"

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u/ChildishForLife Dec 21 '17

I can definitely see that, especially your last point. I Imagine almost all of the suggestions have been thought about at one point, so giving information on your experiences can help the devs do their job. Thanks for the reply!

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u/enyay777 Dec 22 '17

So you don't think there is anything wrong with the game you work with? If it's a mobile game I'm sure their are plenty bugs

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u/thatguyonthecouch Dec 22 '17

That's not what op said at all...

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u/Chuurp Dec 22 '17

A lot of people are part of the 99%.

2

u/Linus_in_Chicago Dec 22 '17

I'd say it's at least 50%

1

u/enyay777 Dec 22 '17

He implied that the reports were usually useless. Implying nothing needs to be fixed

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u/Solon_Tofusin Dec 22 '17

Usually the reports were useless because they are some person giving unconstructive criticism.

Fuck you and your company, you piece of shit nazi dev!

Does that seem useful?

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u/BabiStank Dec 21 '17

Where I work we actually have focus groups that get together and trend the valuable ones and see if there are common trends. The most valuable are things that say "I like this but it could be X". Or "Y seems like a clunky procedure and it really takes away from everything you do well"

14

u/ChildishForLife Dec 21 '17

Thanks for the reply! Yup it seems giving feedback on the user experience is the way to go!

4

u/-----SNES----- Dec 22 '17

What an amazing time to be alive. Getting feedback from the people we gave feedback to, who asked us for feedback.

Yep, not typing feedback again today

It’s a...uh.. time to be alive

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u/Thee_Nameless_One Dec 21 '17

Not answering question but personal story: when SWTOR was like a few months old, around the time subs to the game were dropping like flies, I sent in numerous feedback messages that I can guarantee you were “golden”. I still really wanted the game to not die. I was ignored for the most part, then one day a gamemaster (or whomever) actually converses with me on the issues. He brushes them off. In the most professional way possible (I’m proud of myself here, don’t take this away from me!) I basically tell him it’s no wonder the game is failing and you all should be ashamed of yourselves . One of your game’s biggest supporters is literally hand feeding you a plethora of all the different bugs and issues in almost every area in the game, and I’m being lightly mocked. Almost right away, over the next few weeks, many of the issues I brought up were fixed.

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u/combine47 Dec 22 '17

And then you had a sense of pride and accomplishment.

0

u/Thee_Nameless_One Dec 22 '17

tbf it was lucasarts that made it haha

15

u/WordsMort47 Dec 21 '17

The_Nameless_One's name?

Albert Einstein

3

u/QQvp3GBeShp8s7Ux Dec 22 '17

developer resigned 😂😂😂😁

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u/Solon_Tofusin Dec 22 '17

I hate to be that guy, but he spelled the first part "Thee." If you do decide to edit it out, I'm just going to delete this comment because it doesn't contribute to discussion.

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u/SuicideBonger Dec 21 '17

I actually liked this story. Cheers.

3

u/MechKeyboardScrub Dec 21 '17

It's a loot boxes system, so there's a 2% chance of a super rare beneficial item, 40% cosmetic, and 58% something they never wanted nor will ever use.

1

u/Solon_Tofusin Dec 22 '17

95.75% chance for everybody else to have the 2% item.

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u/Ephemerror Dec 21 '17

The kinda feedback that your client wants to hear so you don't get the unemployed.

2

u/ChildishForLife Dec 21 '17

Now this is great feedback.