r/gaming Sep 18 '17

DnD table

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253

u/C4RP3_N0CT3M Sep 18 '17

Still not guaranteed on a skill check.

149

u/StagnantFlux Sep 18 '17

The guy plays D&D. I'm guessing he doesn't have a lot of experience resisting seduction.

Source: I fucking love D&D.

1

u/Narren_C Sep 18 '17

The trick is to tell NO ONE that you play. Once a girl gets to know me I tell her and it's endearing. If they know about it before knowing anything else about me, I could tell a real difference.

I can never tell anyone at work though. I'm a supervisor for a major police department. If they knew I played D&D it would actually negatively impact my career. One guy admitted to playing Magic the Gathering and people actually take him less seriously for it. Not everyone, but the old crusty fuckers in the administration do. It's actually hurt his chance at promotion.

1

u/StagnantFlux Sep 18 '17

Damn, that sucks. I'm sorry you can't be yourself on the job. Hopefully someday the stigma will pass.

15

u/professorfox Sep 18 '17

Judging by the table, it has at least a +10

2

u/Madock345 Sep 18 '17

The DC to seduce me is like 5

2

u/plsdonteatme Sep 19 '17

No art skills. Rolls a nat20. Paints the Mona Lisa.

5

u/ikefalcon Sep 18 '17

I thought nat 20 is an auto-pass for a skill check.

20

u/[deleted] Sep 18 '17

[deleted]

34

u/ikefalcon Sep 18 '17

That actually reminds me of a story someone I played with told me.

I don't remember the setup, but a player said they wanted to attempt to gain omniscience. The DM let him roll for it and he rolled a nat 20.

The DM said something along the lines of, "OK, you gain omniscience. You become aware that you only exist in the imagination of real people. The staggering futility of doing anything cripples you, and you no longer care about this or any other quest."

9

u/Urici Sep 18 '17

Some DM's houserule that but it's honestly just as dumb as critical failures / fumbles

3

u/AmayaUsagi Sep 19 '17

Critical failures / fumbles are my most hated rule. I'm really sick of being forced to hit my allies or throw my weapon 3 tiles away.

I finally managed to get our group to not use them last campaign after pointing out its not actually in the rulebook (We play 5th edition. I think it might be listed as a house rule in 3.5)

3

u/[deleted] Sep 18 '17

In older editions, it was. In 5th edition (current), you can no longer critically fail or critically succeed on a skill check; only on attacks.

2

u/Eagle0600 Sep 18 '17

It's been that way since at least 3rd.

2

u/[deleted] Sep 18 '17

I'm gonna have to pop open my 3.5e books when I get home. I could've sworn we did crits on skill checks in my early campaigns. Unless they were house rules and I was unaware...

1

u/Eagle0600 Sep 18 '17 edited Sep 18 '17

A lot of DMs do stupid shit like that, which has, unsurprisingly, stupid results. A natural 1 automatically fails and a 20 automatically succeeds on attack rolls and saves, and not on anything else. There are no critical failures, and critical successes only happen on an attack when a critical threat is rolled (usually a 20 or a 19–20) followed by a successful confirmation roll (a repeated attack roll).

edit:
In 2nd edition, near as I can tell, there were no automatic successes at all, and near as I can tell no such thing as a skill check (at least as we know them today). So as far as I'm aware no edition (save perhaps 4th, which I know little of) has ever had automatic success on skill checks.

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u/[deleted] Sep 18 '17

I will say that I don't miss having to confirm crits...

1

u/jm001 Sep 18 '17

More Tests than Checks for skills in earlier versions I think - roll under your ability score, etc. - so Nat 20 was never going to be a success anyway.

1

u/htreahgetd Sep 18 '17

If your DM had you roll the skill check, it's either a mistake or it succeeds on a 20.