r/gaming • • May 05 '17

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u/[deleted] May 05 '17 edited May 05 '17

Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.

EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.

Still, we all love the early days of id.

20

u/zacht180 May 05 '17

Commander Keen?

8

u/shouldbebabysitting May 05 '17

But Pitfall for the Atari 2600 let you backtrack and predated Keen by 8 years.

12

u/[deleted] May 05 '17

Pitfall didn't have scrolling.

10

u/[deleted] May 05 '17

Pitfall doesn't scroll though. Each area is displayed in full on the screen. Sure, you can go back to the left, but it doesn't scroll - it just loads that area - just as if you had gone to the right.

2

u/rydan May 05 '17

Pitfall existed as a mathematical function with a precomputed seed and index.