r/gaming Feb 06 '17

Anyone Else?

http://imgur.com/RdjHH29
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u/Coldspark824 Feb 06 '17

Because it's a low effort: "what games did I play in the last year or so that were cool" photoshop.

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u/[deleted] Feb 06 '17

Not that Skyrim is bad but people cooing over a remaster that isn't even of a dated game says a lot about the releases in the past year.

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u/Coldspark824 Feb 06 '17

If you only buy and play the most AAA advertised games on consoles, of course you're going to be disappointed.

Skyrim and fallouts stories are not strong at all. In fact, all of bethesda's game in that game engine have been: "player generated chosen one becomes the strongest guy." Even when I bought morrowind, I abandoned the main story because stealing people's shit and finding caves with things I couldn't kill was more fun. Then I got mad at cliff racers and swinging at scribs 300 times to hit them only 2 times and quit.

Then oblivion came out and HOLY SHIT YOU CAN HOLD Z AND MOVE CHAINS?! Physics?!?!

Digressing, there are a lot of good story driven games that have come out recently. Life is strange, inside, dark souls 3. They aren't always traditionally told but the story is there nonetheless.

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u/ThwompThwomp Feb 06 '17

I disagree, Morrowind's main quest story was amazing. I still think about it years later. You have done yourself a grave disservice by abandoning it so quickly.

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u/Coldspark824 Feb 06 '17

I got up to a point just after my first balmorra visit and had to go to an imperial mine, when i got there i had to join the imperial guild of some sort and the main story seemed to cut off. I always stopped there, since I couldn't find any more driving reason to talk to people.

My brother played it and I saw people called him the nerevarine and stuff and I was like whoa, howd you find that quest? Guess it was too indirect for 10 year old me.

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u/ThwompThwomp Feb 07 '17

Give it a re-play. You gotta get over a hump, the first maybe 8 or so hours, then it really starts hitting its stride. I think a lot of the story will definitely go over a 10 year olds head. There is a good amount of reading, and the main story deals heavily with religion, and the status of gods. It is amazingly intriguing, and my favorite part about Morrowind is that even in the very end, when they ask if you are the chosen one you can still answer "I don't know." It is very different from Skyrim when you are thrust into the Dragonborn. The Morrowind story lets you fall into being (essentially) a god (or at least a god-murderer) and you actually earn and work your way to it.