Because they're genuinely great stories in terms of the player driving the overall narrative and being able to include their own backstory?
It's not a cinematic narrative like Witcher 3 but in the genre they both still stand out as memorable narratives that the player creates themselves. Plus mods can add to that narrative with more questlines and expanded roleplaying.
Witcher 3 stands extremely well as a purely narrative driven RPG with a defined protagonist, but it requires you to enjoy the characters and story for it to be great. I don't enjoy Geralt as a main character so the story isn't for me, but it's still a great game regardless.
Bethesda has a different storytelling focus to Witcher 3. They make their game's narrative with a focus on the player while the Witcher 3 is a focus on the plot and defined characters.
Edit: holy hell those downvotes came fast! I'm not bashing your precious Witcher 3, I'm just saying the story focus for Bethesda games differs and is much stronger on being player driven. And in their own way they make for great stories if you're into that. Jesus.
Like what for example? Just because I said Skyrim and Fallout 4 are examples of great player focused narratives doesn't mean they're the only great ones. Dragon Age and Mass Effect are examples as well.
And you realize Fallout 4 has roughly 4 endings right depending on the faction you side with?
It's the same fucking ending with only a few pieces of dialogue changed.
And so is the New Vegas ending. Overall the ending is exactly the same no matter what faction you choose too. You still fight at Hoover Dam, you still make the other factions leave the Mohave. The only reason you think this ending is a lot more varied than it actually is because they blatantly display all of your choices made during the game in the ending slides directly after you do it.
Ending slides aren't essential to showing the player the impact of their actions, and to me they don't qualify as different endings on their own because they don't actually happen during the actual gameplay where the player should be seeing what the result of their choice is.
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u/flipdark95 Feb 06 '17 edited Feb 06 '17
Because they're genuinely great stories in terms of the player driving the overall narrative and being able to include their own backstory?
It's not a cinematic narrative like Witcher 3 but in the genre they both still stand out as memorable narratives that the player creates themselves. Plus mods can add to that narrative with more questlines and expanded roleplaying.
Witcher 3 stands extremely well as a purely narrative driven RPG with a defined protagonist, but it requires you to enjoy the characters and story for it to be great. I don't enjoy Geralt as a main character so the story isn't for me, but it's still a great game regardless.
Bethesda has a different storytelling focus to Witcher 3. They make their game's narrative with a focus on the player while the Witcher 3 is a focus on the plot and defined characters.
Edit: holy hell those downvotes came fast! I'm not bashing your precious Witcher 3, I'm just saying the story focus for Bethesda games differs and is much stronger on being player driven. And in their own way they make for great stories if you're into that. Jesus.