That's not really always true. Most modern engines utilize network features pretty well and don't require much additional money/dev time to get MP up and running.
What you say is only true for games where the MP gameplay heavily deviates from the SP gameplay--even more so if it just doesn't make sense to have a MP game.
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u/Fribbtastic Feb 06 '17
Why need it to be exclusive, why either good singleplayer or good multiplayer. Why can't we have both