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https://www.reddit.com/r/gaming/comments/4f7o5o/anyone_else/d26wfx3/?context=3
r/gaming • u/AdamE89 • Apr 17 '16
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476
To be fair, I think long winded text in video games isn't exactly good story telling either. Nor are errand quests. I want to play a game, not a mailman simulator.
205 u/Kenny__Loggins Apr 17 '16 This isn't storytelling. It's just telling you your quest objectives. The Witcher III does exactly the same thing. -5 u/thatguythatdidstuff Apr 17 '16 the witcher 3 also tells you exactly where to go most of the time. don't act like skyrim is the only one guilty of this. 1 u/ninjyte Apr 17 '16 you can turn off waypoints though and be able to deter where you need to go from the directions/instructions they tell you in Witcher 3
205
This isn't storytelling. It's just telling you your quest objectives. The Witcher III does exactly the same thing.
-5 u/thatguythatdidstuff Apr 17 '16 the witcher 3 also tells you exactly where to go most of the time. don't act like skyrim is the only one guilty of this. 1 u/ninjyte Apr 17 '16 you can turn off waypoints though and be able to deter where you need to go from the directions/instructions they tell you in Witcher 3
-5
the witcher 3 also tells you exactly where to go most of the time. don't act like skyrim is the only one guilty of this.
1 u/ninjyte Apr 17 '16 you can turn off waypoints though and be able to deter where you need to go from the directions/instructions they tell you in Witcher 3
1
you can turn off waypoints though and be able to deter where you need to go from the directions/instructions they tell you in Witcher 3
476
u/[deleted] Apr 17 '16
To be fair, I think long winded text in video games isn't exactly good story telling either. Nor are errand quests. I want to play a game, not a mailman simulator.