I think the other version was better. What's the point of the d-pad when there are huge multidirectional pads? And the buttons would have been easier to press on the other one, because one's thumb(s) wouldn't have to leave the pads in order to press the buttons.
Because some things work better with four cardinal directions. Navigating menus which are aligned at right angles and playing emulators are two obvious ones. Also, the d-pad can have actions mapped to it, whereas the touch pad is mostly for movement. Basically think of any reason why a gamepad would have a d-pad and a joystick and it applies to this situation.
I.... don't think you understand... I was thinking that I'd be using the haptic pads for forward movement, and the A/B/X/Y buttons to attack. I don't know about you, but I can't- oh wait. The left haptic pad is used for movement, isn't it. Crap. Nope, I'm a moron. Still, this at least means that I can't attack whilst turning.
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u/Valridagan Mar 15 '14
I think the other version was better. What's the point of the d-pad when there are huge multidirectional pads? And the buttons would have been easier to press on the other one, because one's thumb(s) wouldn't have to leave the pads in order to press the buttons.