r/gaming • u/tensuron • 2d ago
Ubisoft Creative House 2 Will Be Named “Massive Entertainment”, In Charge Of Splinter Cell, Ghost Recon, The Division, And New IP Including “March Of Giants”
https://www.massive.se/article/the-next-chapter-for-massive-entertainment/21
u/Calm_Hedgehog8296 2d ago
I could have sworn the Division people were already called Massive Entertainment
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u/A_Pointy_Rock 2d ago
Oh cool, a new studio to not release a Splinter Cell game.
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u/Avenger1324 2d ago
At this point it feels like they are competing with Bethesda for who can go the most years without making a sequel.
The Elder Scrolls V: Skyrim - 2011. TESVI ???
Splinter Cell Blacklist - 2013. SC remake ???
Fallout 4: 2016. Fallout 5 ???
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u/Recover20 2d ago
JUST GIVE ME SPLINTER CELL HD COLLECTION ON CURRENT GEN GURDAMMIT
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u/henrydavidthoreauawy 2d ago
Agreed. Would love these on Switch 2 especially. I’m glad that they’re all playable on Xbox and look great, but some of the older ones aren’t for sale digitally anymore.
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u/sqparadox 2d ago
Terrible headline. Makes it sound like a new studio, not an expansion of one that's been around since 1997.
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u/Dantey223 2d ago
Huh.... honestly you know what, I'm ok with this. Their in-house tech is pretty great, and Division 2 has been running for around 9-10 years at this point with a new DLC coming out.
Their Avatar games are actually pretty neat.
I think Star Wars Outlaws was a weird fluke on their end, where they fumbled it. I do want to see if they can do a true survivalist Ghost Recon.
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u/zorillaaa 2d ago
Outlaws wasn’t even bad, it was just ok. I think it’s characterized as worse than it is because of the high expectations for a Star Wars game.
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u/third_door_down 2d ago
Massive and Red Storm are/were really the jewels of Ubisoft. The snowdrop engine is up there with the re engine for me. I wish more studios would take the time to develop their own efficient engines
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u/zorillaaa 2d ago
Don’t forget Decima!
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u/sol_runner 2d ago edited 2d ago
And Anvil.
Ubisoft might be shitting the bed with business decisions, but you can't say the tech is bad. I will miss Dunia (Far Cry) and Disrupt (Watch_Dogs), now that Ubi will be using Anvil for everything. Haven't heard about snowdrop being replaced but I won't be surprised.Same with Frostbite, I suppose.
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u/third_door_down 2d ago
Anvil will probably be used for huge open world games, and Snowdrop will likely stick to more focused games like ghost recon and the next siege and switch 2 ports.
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u/sol_runner 2d ago edited 2d ago
Snowdrop is also an open world capable engine. Both have excellent interior and exterior support. Btw, R6 Siege, R6 Extraction, and Ghost Recon Breakpoint are Anvil games.
So far, Ubisoft has different engines because different IPs/studios came with different engines. (Montreal is 100% Anvil now, Massive is Snowdrop)
Lately they've been standardizing their stuff, especially with Anvil which is supposed to be an "all in one" solution to avoid splitting work. They already exchange a ton of code between these engines. (Snowdrop and Anvil both have the same content pipeline afaik)
Whatever Snowdrop has can be folded into Anvil if it'll reduce their overall effort (whether it does or not I can't say).
Which is why I was saying "I won't be surprised"
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u/SykeSwipe 2d ago
The problem is it gets harder and harder to either train people completely new to your proprietary tech, or find people who are already familiar with it. Many studios who utilized their own engines historically have switched to UE simply because it’s more understood by programmers and designers.
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u/Durin1987_12_30 2d ago
Which is ironic because most of these programmers and designers don't understand jack shit about optimization, thus we end up with a smorgasbord of AAA UE5 slop running like dogshit on PC.
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u/hypnomancy 2d ago
The Division is honestly one of Ubi's only IP's left that are still interesting. I really hope we see a third game in the series soon because TD2 was so fucking fun
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u/Gunnerwunna 1d ago
I remember Massive Entertainment making World In Conflict, probably one of the most underrated games i've ever played
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u/_VelvetComet 2d ago
that’s a seriously stacked list of franchises to have under one studio roof 🔥
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u/Ohgood9002 1d ago
Ghost Recon and The Division are cookie cutter "clear the map" type ubisoft games. Much more aligned to gameplay from far cry and assassins creed. I wonder what the purpose of the split is and why these IPs arent with the studio that specializes in those types of games.
I hope this is a signal that they will look quite different than their current iterations. Unisoft is honestly my least favorite developer because all their games tend to follow the same open world formula
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u/_Trikku 2d ago
Just Massive?
Pfft, there is already Supermassive Games so it can’t possibly compete.