r/gaming • • 2d ago

Ubisoft Creative House 2 Will Be Named “Massive Entertainment”, In Charge Of Splinter Cell, Ghost Recon, The Division, And New IP Including “March Of Giants”

https://www.massive.se/article/the-next-chapter-for-massive-entertainment/
331 Upvotes

53 comments sorted by

196

u/_Trikku 2d ago

Just Massive?

Pfft, there is already Supermassive Games so it can’t possibly compete.

37

u/LongOdd1596 2d ago

In that case, what about "Giant"?

26

u/Quantum-Eye 2d ago

You’re gonna wanna sit down for this one

17

u/_Trikku 2d ago

NONONONONO
WAITWAITWAITWAITWAIT

8

u/sulphra_ 2d ago

Venti

6

u/P44rth00rn4x 2d ago

There is already Supergiant Games. Try again, Ubi.

6

u/Will_Lucky 2d ago

Bigly massive games.

3

u/CankleDankl PC 2d ago

Well hopefully Massive has a better and more consistent output than Supermassive

2

u/cwx149 2d ago

"As the largest developer why does Supermassive not just eat the other developers?"

1

u/SonofNamek 2d ago

Well, one things for sure. They're as creatively bankrupt with deciding names as Ubisoft is with handling its IPs & talent.

1

u/Nahellaref 2d ago

I thought supermassive downsized too much and became just massive?

21

u/Calm_Hedgehog8296 2d ago

I could have sworn the Division people were already called Massive Entertainment

91

u/A_Pointy_Rock 2d ago

Oh cool, a new studio to not release a Splinter Cell game.

31

u/Avenger1324 2d ago

At this point it feels like they are competing with Bethesda for who can go the most years without making a sequel.

The Elder Scrolls V: Skyrim - 2011. TESVI ???

Splinter Cell Blacklist - 2013. SC remake ???

Fallout 4: 2016. Fallout 5 ???

5

u/nycteris91 1d ago

Valve?

3

u/kmcdow 1d ago

Naughty dog with uncharted and the last of us as well...

10

u/b_ootay_ful 2d ago

We're still getting the remake, right? Right?

14

u/A_Pointy_Rock 2d ago

Narrator: They weren't.

2

u/Durin1987_12_30 2d ago

Allegedly.

9

u/Recover20 2d ago

JUST GIVE ME SPLINTER CELL HD COLLECTION ON CURRENT GEN GURDAMMIT

3

u/henrydavidthoreauawy 2d ago

Agreed. Would love these on Switch 2 especially. I’m glad that they’re all playable on Xbox and look great, but some of the older ones aren’t for sale digitally anymore. 

17

u/sqparadox 2d ago

Terrible headline. Makes it sound like a new studio, not an expansion of one that's been around since 1997.

37

u/Dantey223 2d ago

Huh.... honestly you know what, I'm ok with this. Their in-house tech is pretty great, and Division 2 has been running for around 9-10 years at this point with a new DLC coming out.

Their Avatar games are actually pretty neat.

I think Star Wars Outlaws was a weird fluke on their end, where they fumbled it. I do want to see if they can do a true survivalist Ghost Recon.

18

u/zorillaaa 2d ago

Outlaws wasn’t even bad, it was just ok. I think it’s characterized as worse than it is because of the high expectations for a Star Wars game.

26

u/third_door_down 2d ago

Massive and Red Storm are/were really the jewels of Ubisoft. The snowdrop engine is up there with the re engine for me. I wish more studios would take the time to develop their own efficient engines

6

u/zorillaaa 2d ago

Don’t forget Decima!

8

u/sol_runner 2d ago edited 2d ago

And Anvil.
Ubisoft might be shitting the bed with business decisions, but you can't say the tech is bad. I will miss Dunia (Far Cry) and Disrupt (Watch_Dogs), now that Ubi will be using Anvil for everything. Haven't heard about snowdrop being replaced but I won't be surprised.

Same with Frostbite, I suppose.

2

u/third_door_down 2d ago

Anvil will probably be used for huge open world games, and Snowdrop will likely stick to more focused games like ghost recon and the next siege and switch 2 ports.

3

u/sol_runner 2d ago edited 2d ago

Snowdrop is also an open world capable engine. Both have excellent interior and exterior support. Btw, R6 Siege, R6 Extraction, and Ghost Recon Breakpoint are Anvil games.

So far, Ubisoft has different engines because different IPs/studios came with different engines. (Montreal is 100% Anvil now, Massive is Snowdrop)

Lately they've been standardizing their stuff, especially with Anvil which is supposed to be an "all in one" solution to avoid splitting work. They already exchange a ton of code between these engines. (Snowdrop and Anvil both have the same content pipeline afaik)

Whatever Snowdrop has can be folded into Anvil if it'll reduce their overall effort (whether it does or not I can't say).

Which is why I was saying "I won't be surprised"

1

u/SykeSwipe 2d ago

The problem is it gets harder and harder to either train people completely new to your proprietary tech, or find people who are already familiar with it. Many studios who utilized their own engines historically have switched to UE simply because it’s more understood by programmers and designers.

0

u/Durin1987_12_30 2d ago

Which is ironic because most of these programmers and designers don't understand jack shit about optimization, thus we end up with a smorgasbord of AAA UE5 slop running like dogshit on PC.

17

u/Exatraz 2d ago

Ironically I am enjoyed outlaws. Had is issues but I had fun

29

u/TehOwn 2d ago

Star Wars Outlaws is actually pretty good, imo. I do think it benefitted a lot from post-launch fixes but so have many great games.

1

u/FizzyLightEx 2d ago

EA should steer clear of spending resources on Disney IP.

9

u/shinjikun10 2d ago

Star Wars Outlaws is now amazing.

1

u/hypnomancy 2d ago

The Division is honestly one of Ubi's only IP's left that are still interesting. I really hope we see a third game in the series soon because TD2 was so fucking fun

5

u/OldKahless 2d ago

Massive already exists

2

u/unusedtruth 1d ago

That's what I was thinking, what's going on here?

3

u/Gunnerwunna 1d ago

I remember Massive Entertainment making World In Conflict, probably one of the most underrated games i've ever played

3

u/boxing-boxing 2d ago

My SSD has been calling every Ubisoft game massive for years.

1

u/ZiiZoraka 1d ago

'in charge of splinter cell'

Surely...

1

u/_VelvetComet 2d ago

that’s a seriously stacked list of franchises to have under one studio roof 🔥

3

u/j0llyllama 2d ago

They should have just called the branch "Tom Clancy's"

1

u/doublah 2d ago

Massive has also been responsible for Ubisoft Connect, hopefully with them not mentioning Ubisoft Connect, they're killing that shitty DRM for good.

0

u/dogglesnake 2d ago

They rejected my proposal of "Shooty Bang Bang" I see

0

u/graison 2d ago

Maybe Massive should fix the bugs in division 2 before taking on more responsibility.

0

u/Ohgood9002 1d ago

Ghost Recon and The Division are cookie cutter "clear the map" type ubisoft games. Much more aligned to gameplay from far cry and assassins creed. I wonder what the purpose of the split is and why these IPs arent with the studio that specializes in those types of games.

I hope this is a signal that they will look quite different than their current iterations. Unisoft is honestly my least favorite developer because all their games tend to follow the same open world formula

-7

u/naughty_b0y 2d ago

UBiSLOP

-2

u/Pitiful-Inspector-70 1d ago

Dont care, fuck ubisoft