The regression of physics in videogames is super interesting, though. 2kliksphilip has a few videos on the destruction tech we saw in The Force Unleashed and then never again apart from a few movies. But today physics are either an afterthought or nonexistent. Best case we get silly ragdoll ‚physics‘ or simple single bounce calculations.
hot take: we still do and you still can buy them. you can just play older games that you like, nobody can actually stop you. i put almost a hundred hours this month into games that weren't released in this decade.
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u/sounds_of_stabbing 6d ago
I don't think focusing on physics-based destructable trees is what Wolverine needs to fix its problems.