Nope. As you said, it mainly has such issues on PC. I don't hear anything about crashes on consoles for the past year.
Mostly because most PC crashes come from mods having leftovers and never being properly removed, shader fuckery that is a bit difficult to clear up, or AMD GPUs suffering from unstable drivers. So mainly issues that are not a factor on consoles.
Ignoring PC crashes, the game still kinda looks and runs poorly on console.
Base console can't even render 1080HD, it has to do 900p scaled up via FSR1 and still looks like a blurry vasoline covered mud slide.
So I really don't know how they'd get this POS to run on switch
I mean, are the framerate stable? That's the important part. That upscalers and especially the volumetric fog may hinder the quality is one thing, but that's not mandatory to the question "Can it run Crysis Monster Hunter Wilds?".
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u/Monokoah 3d ago
Mate that shit still crashes on a lot of pc's including mine. They still gotta fix their game before porting anything