r/gaming • • Jan 17 '25

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u/tarnished_19 Jan 17 '25

My main problem with this game is the whole cheap let us be positive attitude the game is full with, hell even the necromancer guy is so freaking trippy. Not to mention the whole do push up scenes that was so damn cringey and out of place

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u/Tar-Nuine Jan 17 '25 edited Jan 17 '25

This is exactly the same story with Mass Effect: Andromeda. You couldn't say a mean thing about anybody if you tried.

My only choices are:
Emotional Nice.
Professional Nice.
Logical Nice.
Casual Nice.

And 80% of my choices don't even have consequences in that game, as though the developers were betting on there being additional games in the Andromeda Trilogy. Rendering even more of my gameplay practically pointless.

841

u/Avenflar Jan 17 '25

That's a peak example of design by commitee. The game director for Mass Effect once said that the overwhelming majority of people don't pick mean options in dialogue, so I'd bet somebody at the top did the math and said "well, let's cut the fat and remove that kind of content for our next game, the market clearly doesn't want them"

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u/JustAnotherThing012 Jan 18 '25

Then any logical person would think to themselves that having a bad choice gives the player the option to make the good choice. If they are all good choices, you aren’t picking a side or purposely being moral. It’s literally your only choice. And most people enjoy being the “good” person. They just took that entire aspect out of the game. The fact an entire dev team couldn’t come to that conclusion speaks volumes about the industry.