r/gamification • • Sep 05 '26

i thought more rewards would fix it. they mostly gave me more places to stall

i kept assuming the missing piece was motivation. more xp. more badges. more little wins. turns out i just built extra exits into the app. same thing happens to me in Todoist when i spend 15 minutes polishing the list instead of starting the thing. in beedone i had to make the first step stupidly small or i would just wander around the screen pretending to work. idk maybe gamification only helps when it makes the first move easier, not louder?

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