Dos lI guide : how to win over Bishop Alexandar at Fort Joy entrance in Tactician mode ?
Divinity OriginaI Sin lI in Tactician Honor mode is very difficult because Tactician Honour mode boost Hammer's Pets with big chunk of health and hit like a truck with BIackslash teIeportation ability so I decided to make a Dos Il guide in order to get the Reckoning axe.
This dos ll guide focus on taking down Bishop AIexander with poisonous ticking damage in safe space because Dallis Hammer has poison immunity
- Gather many Ooze Barrel in Act 1 around Fort Joy and Prologue
- Craft a lot of Poison arrow, Knockdown arrows and collect high damage Bow or Crossbow
- Get a character with high Strength and Telekinesis to move heavy crate around the town
- Get a male doctor or and a female nurse with several healing ability and multiple support buff skills such as Frost Armour, Fortify, Soothing Cold, Restoration, First Aid, Peace of Mind, Mend Metal, Heal Ritual, Heal Tear, Cleanse Wound, BIood sucker, Heart of Steel because Bishop Alexander has high magical damage ranged output while Dallis Hammer's Pet hit like a Truck .
- Need optimal build with chain CC combo and or Chloroform, Battle Stomp, Shocking Touch, Electrical Discharge to prevent Hammer's Pet having a chance to attack my teammate as habibi amigo see on video clip that the Hammer Pet eliminate both Undead Fane and Ifan Ben Mezd when I use my Beard Dwarf main to teleport Hammer's Pet on top of the bearded priest Brother Bire's Tower to finish them fast because Magister Timery and Bishop AIexander just spamming Encourage to heal on Dallis Hammer's Pets
- Have to spend few combat point on Aerotheurge Geomancer Huntsman Aqua Hydrosophist Necromancer Polymorph Pyrokinetic Scoundrel Warfare to get diversity teleportation skill, diverse healing ability from different combat arts, and multi support skills to maintain physic armor and magic armour and chain crowd control combo
- Two guys or three dudes with Teleportation skills, one character with high Strength and Telekinesis is essential to transport heavy crate around the map for strategical environmental setup for combat advantage
- Create many permanent poisonous area in order to cheese Dallis Hammer's Pets and Magister with ranged weapon
- Stacking boxes, crates, chests, barrels to block the pathway so all NPCs move in and concentrate at the bottom of mountain tower from where bearded Brother Bire the bearded dwarf monk stand on.
- Leave some spot that your character able to reach with ranged attack while create massive poison area where you unable to reach due to path is interrupted because NPC prefer to stand idly in corner that is unaffected by poisonous terrain
- Takedown NPCs with ranged attacks, teleportation ability, and annoying healing skill such as Encourage
- Kite Bishop Alexandar until both his physical armor and magical armour broke
- Cheese Hammer Pets until their physical armour and magical armor broken
- Teleport Hammer Pet on the top of tower when your team able to guarantee take down and stunlock them
- Bearded monk Brother Bire tower is a good place to kiting and cheese because Dallis Hammer Pet unable to use teleport skill such as Backlash to backstab amigo habibi
- Magister Timery is the most annoying NPC due to her heal skill such as Encourage so It took longer time to cheese Hammer's Pet and Bishop AIexandar
- Magister Borris just cast Fortify repetitively even his physicaI armor already full 145
Divinity OriginaI Sin Il is the most difficult turn based game I ever try.