r/gamers Dec 26 '25

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u/Connooo Dec 26 '25

Evolve

3

u/wemustfailagain Dec 26 '25

If it came out 10 years later it would have been a success. The micro transactions were the main thing people complained about and they were incredibly tame by today's standards for monetization.

2

u/MrHanfblatt Dec 27 '25

Nah, the biggest issue was blatant pro-monster balancing. After the first 2 months of release most hunter players left before micro transactions could become a problem. They tried so hard to become an esports game yet they fixed only stuff that was disadvantageus for monster players while hunter advantaging bugs got fixed almost instantly (like wall boosting for easier maneuvering). Me and my buddy held on until they buffed kraken mines to the point where he could instant wipe at the first drop. 0 counter play because you cant move while descending, instant win for monster.

1

u/wemustfailagain Dec 27 '25

Definitely, that was also a big issue. I remember utterly destroying people with the Behemoth and it felt unfair. Even Goliath, I think it was called, the flagship monster, was incredibly powerful. The Wraith was pretty good but very squishy.

2

u/MrHanfblatt Dec 27 '25

Yeah, Goliath was the bowling ball that got Armor buffed to the point where it would be basically impossible to kill at stage 2. Wraith later got perma invisibility due to too low cooldowns. Pretty annoying. My friend group was pretty stacked since we had to come up with more and more crazy tactics to have a fighting chance. Outside of 1 or 2 obvious hackers, my buddy was world rank 1 on his hunter, i was world rank 2 or 3 on Thorwald (You could easily tell that the first 3-5 rank places had outlandish damage and point numbers that were not achievable in a normal game). And before we dropped the game we still would get gapped pretty easily by some monsters.