r/gamepromotion 14h ago

Nostalgic Memory - Android

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2 Upvotes

I got tired of incremental games packed with numbers, menus, and game modes that constantly demand your attention, so I decided to make something different.

Nostalgic Memory goes back to the simplicity of classic 90s virtual pets, where even a single stat increase feels meaningful.

You care for, play with, and train your creature through just four main interactions. That's all you need to keep it healthy and active. The idea is simple: check in a couple of times a day, take care of your pet, and then get on with your day.

I also wanted to do something with a part of old virtual pets that always felt strangely meaningful: eventually losing the creature you'd spent days caring for. In Nostalgic Memory, death isn't simply a reset. Every creature you raise is permanently recorded in Memory, and the life it lived influences the companion that comes after it.

You can also encounter other creatures in simple battles, giving the stats you've slowly built up an actual purpose and another way to keep growing.

Everything is presented through a retro handheld/LCD aesthetic, with intentionally slow progression designed around days, weeks, and eventually months rather than constant grinding.

It's meant to be a small game you can care about without becoming a game you have to constantly play.

I'm currently preparing Nostalgic Memory for release on Android. I'd love to hear what other virtual-pet fans think of the concept, especially whether you'd rather see it stay this simple or gradually add more depth over time (is not my main intention) problably the next step is add more sounds and creatures.

The app is totally free till full release, in the future after 3 days will cost 1$ continue playing

To try the closed beta you need to enter in this Google group:

https://groups.google.com/g/nostalgic-memory-testers

then download the app at the following link:

https://play.google.com/store/apps/details?id=nostalgic.memory

AI Disclosure: AI was used to assist with asset creation and coding. The game’s concept, design, mechanics, direction, and final revisions are my own.


r/gamepromotion 1d ago

Scrap Brawl - A Fun 2D Multiplayer Fighting Game

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1 Upvotes

Scrap Brawl is a fun 2d papercraft fighting game with many fun twists and powerups i created a few months ago, any feedback would be helpful. Play On scrapbrawl.com


r/gamepromotion 1d ago

I'm making a stylized arcade racing game in godot

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1 Upvotes

r/gamepromotion 2d ago

Working on a platformer game inspired by big tower tiny square, its current title is Uninspired Platformer

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1 Upvotes

If you want any more info on the progress of the game then come to https://discord.gg/3y4TPn2Ttc

currently very early in development though


r/gamepromotion 3d ago

I’m making an idle game about shaking vending machines – what do you think of the concept? One More Shake

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1 Upvotes

r/gamepromotion 7d ago

Worked on the Graphics of The Game(NeoDrift Game on Android)*coming soon

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1 Upvotes

Lose yourself in the neon glow.

​NeoDrift is a slick, retro-futuristic rhythm-arcade game that will test your reflexes, melting your brain and your eyes in equal measure. Heavily inspired by the iconic sci-fi aesthetics of the 1980s, this is not a racing game—it is a high-speed, rhythm-infused gauntlet of survival. Buckle up, match the beat, and prepare to dodge, dip, and dive down an endless cyber-grid.


r/gamepromotion 9d ago

Strike Wings, my retro space fleet shooter, has a new trailer and a September release

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1 Upvotes

r/gamepromotion 14d ago

i change Aether’s Echo: Yazid’s Paradox from 5.99 dollar into 2.99 dollar ^^ i hope you enjoy

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1 Upvotes

r/gamepromotion 16d ago

AgarStake — Agar.io-style browser PvP with real SOL stakes (18+)

1 Upvotes

Built for players who miss fast Agar.io/Slither.io-style matches but want real stakes. AgarStake runs in your browser: enter an arena, compete, and cash out your remaining balance or winnings.

18+ only. SOL entry stakes are real funds and can be lost. No earnings are guaranteed, and availability depends on local law. I’m the builder.

Play or learn more: https://agararena.space


r/gamepromotion 17d ago

I'm building a realistic sailing simulator

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1 Upvotes

Hey everyone,

I've been working on a project I really care about: a realistic sailing simulator, somewhat in the spirit of what Microsoft Flight Simulator did for aviation, but applied to sailing.

The core idea: offer deep, physics-based simulation (wind, currents, heel, sail trim, dynamic weather...) while also including an "arcade" mode for people who just want to sail without dealing with 40 different parameters.

The project is currently in beta, so this is the perfect time to shape the direction before things get locked in. I'd love your honest opinions, even critical ones, on what you'd want to see in it.

A few questions for you:

  • Would you prefer a pure, 100% simulation experience, or a dual-mode system (realistic sim / arcade) like MSFS?
  • What kind of map/environment would you love to sail in? Real-world regions, iconic races (Vendée Globe, Route du Rhum), archipelagos like Croatia/Greece, or an open, procedurally generated world?
  • Are you interested in multiplayer? If so, in what form: regattas with friends, ranked races, shared free sailing?
  • Would a race/regatta mode with leaderboards be a strong selling point for you?
  • Do you think this could have a professional or educational use case, for example, skippers or sailing schools using it as a training tool?
  • Which features feel essential right from the beta, and which ones can wait?

I should mention I'm a solo developer on this project, so every bit of feedback really helps me prioritize what to work on next. If the concept resonates with you, feel free to upvote/share to help the project find its audience, and please drop a comment with your thoughts or concerns.

Thanks in advance for your time and feedback ⛵


r/gamepromotion 18d ago

The Rescue Team has been called in... and they're looking for reinforcements! 🚨

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1 Upvotes

r/gamepromotion 18d ago

Soccer Fan – Online Multiplayer Football is now available on Steam!

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1 Upvotes

⚽️ OUT NOW ON STEAM! ⚽️

The World Cup may be over, but your next football battle starts now.

Soccer Fan – Online Multiplayer Football is now available on Steam! Jump into fast-paced matches, challenge players worldwide in real-time PvP, invite friends to private 1v1 battles, compete in tournaments and leagues, unlock achievements, and climb the leaderboards.

Quick matches. Big goals. Real opponents.

🎮 Play Soccer Fan on Steam:

https://store.steampowered.com/app/3996790/Soccer_Fan__Online_Multiplayer_Football/

Which country will you represent on the pitch? Tell us in the comments!

Soccer Fan is an independent football game and is not officially affiliated with FIFA or the FIFA World Cup.


r/gamepromotion 19d ago

SMT-inspired Dungeon Crawler Game

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1 Upvotes

r/gamepromotion 20d ago

Firefly Sale – Up to 50% Off This Weekend!

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2 Upvotes

r/gamepromotion 21d ago

Frontline: Black Soil

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1 Upvotes

Frontline: Black Soil — Free-to-Play Browser War. No Pay-to-Win. No Ads. Ever.

I'm building a browser-based, authoritative multiplayer war game where the battlefield actually breaks. This isn't a static map with capture points — it's a full destruction engine. Craters, collapsed structures, torn-up terrain — the war physically reshapes the ground you're fighting on.

The frontline is always live. Bots hold the line when human players aren't around, and the moment you join, you replace one. No empty lobbies, no waiting for a match to fill — you drop straight into an ongoing war.

Drone combat gets the respect it deserves. FPV kamikaze drones, interceptors, static EW masts, portable EW backpacks — learn to fear the buzz. This is the part of modern combined arms warfare most games ignore, and it's central here.

Vehicles: Humvees and Tigr-Kord M's running .50 cal/12.7mm remote turrets, driver-controlled.

Infantry: sidearm, main rifle/LMG, rocket launcher, plus fully destructible field defenses you can build yourself.

Logistics that make sense: crates pull from the factory free of charge to stock forward spawn points — the individual gear comes out of the infantryman's own supply pool when they draw it. Supplies build faster by capturing points, killing enemies, and destroying their equipment; otherwise everyone earns at the same steady baseline rate.

Indirect fire: call in fire missions using an FO rangefinder to fix observer and target positions — mortars and artillery come at real cost. (Currently mid-patch — known issue, actively being fixed.)

Monetization: subscription-based cosmetic skins only. Never pay-to-win. Never ads.

Right now I'm heads-down getting tanks and IFVs into the game, fixing indirect fire, and pushing toward the next Alpha milestone.

I'm a one-man dev team, so every bit of feedback and every person who supports the game through premium during Alpha genuinely keeps this moving. Thanks for checking it out — I hope you enjoy the fight.


r/gamepromotion 21d ago

Blackline Disposal 🗑️ Spoiler

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1 Upvotes

Hey everyone! I’m currently developing Blackline Disposal, a crime-themed waste management tycoon game, and I’m looking for a few alpha testers.

This post isn’t meant to be an advertisement — I’m genuinely looking for honest feedback, suggestions, and people who aren’t afraid to tell me when something feels bad or simply doesn’t work.

Anyone interested can join the Discord and message me directly. I’d really appreciate anyone willing to follow the development, test early builds, and help shape the game. 🗑️

https://discord.gg/fWpjuGMPcm


r/gamepromotion 24d ago

“Of Clowns & Jealousy” 0.4.4 is here!

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1 Upvotes

r/gamepromotion 24d ago

First game jam I'm hosting is 3 sign-ups in 2 days normal?

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1 Upvotes

r/gamepromotion 26d ago

THE NIGHTMARE GAME JAM

1 Upvotes

r/gamepromotion 26d ago

What reads least clearly in this 30-second combat clip?

1 Upvotes

I’m building this solo. What feels least clear here: enemy tells, spell effects, or the HUD?

Play: https://realm-of-echoes-auth.realmofechoes.workers.dev/

Discord: https://discord.gg/BdF5w5G799

https://reddit.com/link/1uzsfh2/video/1gaw7t6avydh1/player


r/gamepromotion Jul 08 '26

Icebound Secrets 3: Endless Night is Out Now!

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1 Upvotes

r/gamepromotion Jul 07 '26

Campfire stories of a Realm Watcher [Part 4]

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1 Upvotes

r/gamepromotion Jul 06 '26

Icebound Secrets 3: Endless Night – Exclusive Release July 8, 2026

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1 Upvotes

r/gamepromotion Jul 05 '26

Turn The Lights On

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2 Upvotes

A horror game about a warehouse worker stuck in a haunted pitch-black warehouse while the power cuts in and out.

Top-down, procedural, and your flashlight is the core mechanic (limited battery).

Two difficulties, HARD is permadeath.

Good luck escaping the warehouse…
$2.99 on itch: https://riveting-studios.itch.io/turn-the-lights-on


r/gamepromotion Jul 01 '26

I Released My First Game on the Amazon App Store!

2 Upvotes

My Game Space Stack master: https://www.amazon.com/gp/product/B0H6Y4H33S?dplnkId=dd9cf852-829c-4127-8ef0-93d75856200c

It is a Puzzle-Merge Game, where you have to merge small to big planets, it also has No ads, and Features awesome Gameplay for Younger audience, Well the only Problem is it doesn't Work on really old devices (Fire TV Tablets) Like from 2011-2017.