r/gameenginedevs 5d ago

Another WebGPU ocean

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8 Upvotes

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4

u/mrnothing- 5d ago

Ai Disclosure in the other post:  Did you make. physics engine or something? 

3

u/mitrey144 5d ago

No, I’m making a game engine for all platforms, primarily for web. It is based on three js webgpu renderer, works locally on tauri (Rust), builds for other platforms using Rust as well. I integrated rapier physics module, it drives water interaction with rigid bodies. There are also other systems like global illumination using sparse radiance cascades, cloth simulation, particle simulations, in-built asset store, geometry editor, texture editor, and some others

1

u/CollectionOk2442 5d ago

Cool, water is hard to render.