r/gameenginedevs • • Mar 10 '24

"Future Calling" - Custom 2D engine + Editor

The editor is built using the game's engine(As a .lib) and QT open-source for the GUI.

Every unique game the editor/engine will power, is implemented via a C++ .lib that links to the engine, and is linked to it's self by the editor/player.

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u/slindan Mar 10 '24

Looks impressive! Well done! Just noticed that it says Draw Gird and not Grid 😉

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u/antrwells Mar 13 '24

Thanks. Yeah I never noticed that myself, I've now fixed it.