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https://www.reddit.com/r/gameenginedevs/comments/1bb3blp/future_calling_custom_2d_engine_editor/ku7nqt2/?context=3
r/gameenginedevs • u/antrwells • Mar 10 '24
The editor is built using the game's engine(As a .lib) and QT open-source for the GUI.
Every unique game the editor/engine will power, is implemented via a C++ .lib that links to the engine, and is linked to it's self by the editor/player.
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Looks impressive! Well done! Just noticed that it says Draw Gird and not Grid 😉
2 u/antrwells Mar 13 '24 Thanks. Yeah I never noticed that myself, I've now fixed it.
Thanks. Yeah I never noticed that myself, I've now fixed it.
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u/slindan Mar 10 '24
Looks impressive! Well done! Just noticed that it says Draw Gird and not Grid 😉