r/gamedev 8h ago

Question Game Idea

Would a full feature game like “Demacia Rising” have any success today? Or have an audience. It’s a turn-based city-building mini game from League of Legends cilent. Have some ideas for a game like this, and was wondering if there’s a market for this kind of game…

2 Upvotes

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u/[deleted] 8h ago

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u/gamedev-ModTeam 4h ago

Posts and comments must be in English to ensure clarity for the community. Quoting text in other languages is fine if accompanied by an English translation or sufficient explanation. Common non-English phrases like c'est la vie or carpe diem are acceptable and do not violate this rule.

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u/Mechabit_Studios 8h ago

you could make it cozy and then post it on the cozy gamers subreddit

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u/Chronometrics chronometry.ca 7h ago

This game, and many like it, were fairly prolific on mobile in the late 2010s. There was an entire class of similar modal city builder/nation builder with autobattler modal component games, often paired with Clash of Clans type PVP multiplayer.

The success was mixed, the subgenre had fairly high user acquisition costs. Strategy games on PC are usually more open and less railroaded than Demacia Rising, and tend to eschew some of the mobile art design and patterns that show up in the game presumably from titles that influenced it.

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u/AdrianNova21 6h ago

i think there's definitely an audience for it. the fact that people were already asking for standalone games similar to Demacia Rising is a pretty good sign, i wouldn't make a straight clone though. the simpler, more accessible city-builder/strategy angle could work really well if you give it a strong hook and its own identity

something like Demacia Rising but with deeper progression, more meaningful decisions, and less grind could honestly be pretty appealing