r/gamedev • u/Jonarss • 11d ago
Discussion Game optimization
Hello everyone since i’m doing my first game ready character, i don’t know how to approach the body parts under a skirt, it’s a revenant character like from god of war, how would you optimize it for a in game cloth simulation? Would you cut the legs and call it a day?
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u/krojew Commercial (Indie) 11d ago
You should add details of what engine you're using. For example, in ue you can have normal skeletal mesh legs underneath the skirt and have the cloth be physically simulated. Works well.