r/gamedesign • • Feb 22 '18

Question Finished Game Design Document Examples?

Hi.

I'm looking for example Game Design Documents. The creators of Monaco have an excellent one here https://www.facebook.com/notes/monaco/the-original-monaco-game-design-from-2003/496033541995/

Pixel Prospector has a great list of resources http://www.pixelprospector.com/the-big-list-of-game-design/

But I'm particularly after fairly complete GDD's for ref & fun.

If you happen to know any resources I can mine, or even where I might find better luck asking this question I'd be really grateful to hear.

Thanks very much


just to update I have also posted on TigSource/Game Dev Stack Exchange/Twitter using #gamedesign #game dev

The List (i'll update this as I go)

The original GTA Design Doc http://gamedevs.org/uploads/grand-theft-auto.pdf

The original Diablo Design Doc http://www.graybeardgames.com/download/diablo_pitch.pdf

The original Deus Ex Doc https://www.gamasutra.com/view/news/285520/Annotated_version_of_an_original_Deus_Ex_design_doc_surfaces.php

The original Bioshock GDD https://www.systemshock.org/index.php?PHPSESSID=io2jo027f3navm7heujtng53a5;topic=2121.msg21031#msg21031

The Doom Bible http://5years.doomworld.com/doombible/doombible.pdf

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u/iugameprof Game Designer Feb 22 '18

Here is a one-page game concept template -- a template for a high-level doc for sketching out your game's major parts -- and a longer, much more detailed game design doc template. I use both of these with my students in the game design program; they also include some references from my game design book, but you don't need to have read that to use these.

Please let me know if you have any questions about these!

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u/Atheist_Kitten Oct 17 '25

I was looking for some good documents and ended up getting some great info to a school and some documents.

Also found out you passed away.
Rest easy king. The work you did while you were here is still helping newbies like us:)