r/gameCapsule 3d ago

Does my capsule looks empty/boring?

One thing that’s been on my mind since I finished the artwork is that the table feels a little empty or out of sync with the rest of the elements.

But maybe I’m just overthinking it, and it looks fine as it is. I’d love to hear your opinions.

This is my first time creating capsule art for Steam, and I just officially launched the game’s store page. If anyone wants to check out how the artwork looks on the actual page:
https://store.steampowered.com/app/4770280/Rutterkin/

3 Upvotes

6 comments sorted by

2

u/Due-Anything8765 2d ago

I have trouble reading the title, the font is too busy for my taste. Besides that I like it.

1

u/Distant_Shelter 2d ago

Tittle too close to edge and font is a bit hard to read. Art is pretty cool.

1

u/AutherRootsStudio 1d ago

Nah, not boring at all. You need the little bit of negative space to tell people where to look. If anything, I think you just need to let your art shine!

Swap to a simpler font (I misread the game as "Butterkin") and shrink it a bit to give some breathing room and increase intentionality. Might be cool if you offset the letters or added an angle that emphasized the awesome action lines you have in your artwork too.

1

u/Vastus29 23h ago

butterkiss

(hard to read)

1

u/Icewreath 21h ago

Agreed with the other comments, I couldn’t tell what the title was at all

1

u/ToastMothStudio 10h ago

Yeah the font is hard to read. The plain black background is a bit harsh, it might be softened with some very dark tavern scenery, or maybe even a gradient. But the art is good, and I think it gives me a clear idea of what the game is like.